Call of Duty’s anti-cheat system is now taking cheaters’ weapons away

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As part of its ongoing war against cheaters, the team behind Call of Duty’s server-side and kernel-level anti-cheat solution, known as Ricochet, has unveiled a new mitigation technique that takes a player’s weapons (and fists) away when the system identifies them as a cheater.

Word of this latest mitigation technique comes via a new blog update detailing the current state of Call of Duty’s anti-cheat solution, and follows previously revealed anti-cheat techniques Cloaking and Damage Shield.

Damage Shield, Richochet’s first major mitigation technique, essentially works by turning on God Mode for all legitimate players when a cheater is detected in-match. Cloaking, meanwhile, makes it impossible for detected cheaters to see opponents and bullets, or even hear sounds.

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