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Explaining Genshin Impact’s impact: The reinvention of gachapon

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Yes, I know Genshin Impact isn’t an MMORPG. It’s not even an MMO; it’s just regular old multiplayer. But when its first four days sees 17 million players and $50M in revenue, either something went really right or well-trodden MMO business models are beginning to show distinct flaws. Both MMO players and developers should be […]Original Article

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