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Friday Night Funkin’: 10 Mods That Are Almost Impossible

Originally released as part of a game jam in 2020, Friday Night Funkin' is a free-to-play open source rhythm game that has absolutely exploded in popularity in the past few months. Though the game's small development team recently raised over two million dollars to add significant amounts of content to the game, Friday Night Funkin' is currently quite modestly sized, totaling twenty-three songs.

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However, as an open-source game, the game is quite easy to customize and mod, leading to countless mods of the game being made over the past year. These mods come in all shapes and sizes, adding custom music and animations. Many of these mods truly push the difficulty of the game to another level and are quite difficult to even the most seasoned players. So today we're going to shine a light on ten of the most unforgiving and difficult Friday Night Funkin' mods you can currently play!

10 Vs Zardy

Only a single song, the Vs. Zardy mod features a much longer track than players are used to, going for over four straight minutes while most tracks tend to be under two minutes long. While the track starts off quite straightforward, it continuously grows in difficulty, allowing it to serve as an excellent endurance test for players.

9 Mid Fight Masses

Mid Fight Masses is a mod that features high-quality music and animation, receiving several updates to provide it with additional gameplay polish. Of the mods on this list, Mid FIght Masses features difficulty that feels the most in line with the most difficult songs currently in the main game.

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While the first two tracks, Parish and Worship are quite manageable for intermediate-level players, the latter songs of this mod are much more likely to give players trouble. Luckily, each track in this mod is musically a slam dunk, so needing to re-listen to these songs is far from terrible.

8 Tricky

Known simply as the Tricky mod, this mod has the player square off against Tricky the clown from the Newgrounds game, Madness Combat to Friday Night Funkin'. Featuring fully animated cutscenes and receiving a major update, the difficulty of the first song in the mod is in line with Week 7 of the core game. However, the second song of the mod, Madness, quickly ramps up the difficulty and increases the tempo. The third track in this mod, Hellclown really ramps up the difficulty by uniquely including several notes that are meant to be intentionally missed, while the final track of the mod expands upon this concept and throws additional distractions at the player alongside another already difficult song.

7 SiIvagunner

For those unaware, SiIvagunner is a youtube channel based around creating edits or "rips" of various songs from video games, remixing and editing them to sound like other songs, most often for the sake of comedy. As the channel has been releasing edits and rips of Friday Night Funkin' songs, these edits have been made fully playable in a dedicated mod.

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Despite many of the songs being based around jokes, the mod is no laughing matter, featuring incredibly difficult hard mode versions of songs as well as challenging remixes of the available tracks.

6 Bob's Onslaught

Featuring everything from fart sound effects to the Taco Bell sound effect, on paper this Microsoft Paint art and meme-filled mod is far from the most serious entry on this list. While not the easiest mod on the eyes or ears, the difficulty of the second and third tracks of this mod offer a notable difficulty level, with the third track even offering added difficulty through several visual distractions over the player's arrows.

5 X Event

X Event is a mod that features characters, aesthetics, and sound effects found within the indie RPG, Undertale. However, rather than simply featuring preexisting music from Undertale, this mod features entirely original music. Similar to Tricky and Mid Fight Masses, the first track of this mod features difficulty that feels at home within Week 7 of the core game of Friday Night Funkin', but quickly escalates in difficulty. In addition to the latter two songs of this mod being quite difficult, like Zardy, they are on the longer side, so they truly test the endurance of players.

4 Dark Sheep

Rather than focusing on the player's opponent, the Dark Sheep mod experimentally features a plain black background and puts the full focus on the gameplay. Moving around the gameplay interface to the beat of the song, Dark Sheep can be quite disorienting and hard to keep track of, adding an additional layer of difficulty. While this change in visual style and the interface is strenuous enough to deal with on its own, the music of Dark Sheep is no cakewalk.

3 Shaggy

While the Shaggy mod, featuring Shaggy from Scooby-Doo is indeed a hilarious meme in itself, it is an incredibly difficult mod that throws many unexpected obstacles at the player. While things may seem simple at first, simply featuring a hilarious remix of the Scooby-Doo theme song, as the mod's difficulty rapidly progresses. While the second song is quite manageable as well, the third and fourth tracks throw a devastating curveball at the player by forcing the need to use several additional keys, becoming more arduous through added complexity.

2 Wii Funkin vs Matt

Another mod steeped in a deceptively high difficulty level, while Wii Funkin' Vs Matt lacks new mechanics, the charts and songs it contains are quite brutal. Featuring two weeks worth of songs, while the mod starts with a difficult yet manageable, once the player reaches the third track, that all changes as every verse is a lightning-fast barrage of notes. With the sheer speed of notes within the second week of songs, players need to bring their A-game from the very beginning.

1 Vs Flippy

Featuring the character, Flippy the Squirrel from the Happy Tree Friends series, the term "unplayable" comes to mind when describing the penultimate track of the mod. While the mod progressively grows progressively more difficult from track to track, the second to last track of the mod feels less like a playable song and more like the answer to the theoretical question of "how fast can we make a song in a Friday Night Funkin' mod?" While the track that follows it is incredibly mellow, the latter half of this mod doesn't particularly feel like it was meant to be played, more that it is meant to be seen.

Next: Friday Night Funkin: Best Mods

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