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Ghost of Tsushima Director’s Cut: Best Quests On Iki Island

The new content within Ghost of Tsushima Director's Cut, which is available on both PS4 and PS5, lives up to the high standard set by the main game. The map is significantly smaller than the mainland, but it is dense and the main quest gives us a new perspective on protagonist Jin Sakai.

Related: What To Do In Ghost Of Tsushima's Main Game Before Heading To Iki Island

When you are either done with the story or want to take a small break, we recommend tackling any of the side quests listed below. Where the main game can take upwards of 50 hours to fully complete, doing everything on Iki Island only takes about ten.

Legacy Of Kazumasa Sakai

This Mythic Tale starts in a small town where a storyteller coincidentally speaks about Jin's father. Once the town finds out Jin's identity, they kick him out and he is forced to sneak back in to hear the rest of the story.

The best part is navigating the shipwreck to find the horse armor. Once you do, you save the town from a Mongol attack, after which the townspeople thank you and welcome Jin with open arms.

A Helping Hand

This hidden quest sees Jin periodically run into a man scrounging for supplies to build a house. Each time you find him, he is looking for a different material and it is up to you to give him the supplies. After you find him three times, he finally has enough supplies to build his dream home.

Return to him to see the house and hear him graciously thank Jin for all the help. Despite the lack of combat, this quest is more difficult because none of the points are marked on the map.

Caretakers Of The Eagle

Jin Sakai is attempting to free a small village from the hands of the Eagle. To gather information about the place and see where the prisoners are being held, you walk through the town in a disguise, talking to various people.

Related: Best Side Quests In Ghost Of Tsushima

It is a nice pallette cleanser from all the sneaking around and slashing you are so used to. Of course, it still ends with Jin striking down some enemies as he frees the townspeople.

Memories

Scattered throughout Iki Island are memories with which Jin Sakai can interact. Every time you find one it triggers a small cinematic or gameplay segment recalling the time Jin was there with his father as a child. This exemplifies the best part of the Iki Island expansion; seeing a more detailed look at Jin's past and relationship with his father.

Once you find all of them, the last one recalls his final day at the island before transporting his father's corpse back to Tsushima.

Bloodletting

This tale is also paired with Troubled Waters. Jin Sakai finds a shipwreck and is attacked by raiders. The only survivor of the shipwreck tells him to find a woman in a town named Sugi. Upon finding her, she is suspicious of your intentions but eventually grows to trust Jin.

It turns out the raiders who attacked you are her brother's men and they have sided with the Mongols. You team up with her to take them out. Jin thinks she died in the attack but upon returning to the town discovers that she was successful and chooses to leave the town for its safety.

Ghost Of Iki Island

This side quest sees the return of Kenji, a lovable con man and grifter who still has some goodness deep down within him. He'd be a lot more trouble for Jin and everyone else if he wasn't so inept.

This quest is found after Jin hears rumors about the Ghost of Iki Island. This ghost turns out to be Jin and a fisherman stealing Sake to repay a debt to the Viper. You eventually work out a deal with the Viper and complete one last objective before a sweet conclusion showing how much Kenji has grown throughout the campaign.

Bokken Duels

In the raiders' hideout is a small tournament in which Jin can participate. These are not typical duels you find in other side quests.

Related: Hilarious Ghost Of Tsushima Memes Only True Fans Understand

Here you are simply tasked with hitting each opponent five times with a wooden stick. Every opponent has a different set of moves so you must change up your strategy each time. They also change up their moves somewhat after the first couple of hits, forcing you to adapt mid-battle.

Forgotten Shrines

There are three Forgotten Shrines throughout Tsushima. Each one has a small poem accompanying it which leaves clues indicating how to activate them. The answer to each shrine involves putting on a specific armor and then doing something, whether it be taking your sword, activating a smoke bomb, or even taking damage.

They each reward a set of armor directly referencing other Sony properties, such as Shadow of Colossus, God of War, and Bloodborne.

Archery Challenges

Many of the activities spread throughout the world are passive and don't require any skill to complete after finding them. Archery Challenges are different, however. Finding them is only one part of the battle. You then have to activate the challenge and shoot all the targets within a certain time limit.

There are three tiers of victory, so if you are not skilled with the bow you can still complete them with the bronze medals.

Next: Thing That Make No Sense In Ghost Of Tsushima

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