LabaraiPS5

Rayukan Aljanu 2020 Darakta Gavin Moore Ya Bar kamar yadda Sony Japan Studio ya narke

Gavin Moore Sony Japan Studio

Gavin Moore, darektan Rayukan Demon (2020) ya sanar da tashi daga Sony Japan Studio, kuma yana iya kasancewa ɗaya daga cikin na ƙarshe don yin hakan.

Da yake magana a kan Twitter, Moore ya ce "Bayan shekaru 24 a Sony da 18 daga cikin wadanda ke Japan, jiya ce rana ta karshe a #JAPANStudio. Zan yi kewar babban ruhin kirkire-kirkire da abokantaka na studio wanda ya kasance babban bangare na rayuwata. ”

Ba a san inda Moore zai ci gaba da kasancewa a masana'antar ba, kamar yadda ya bayyana "Lokaci don neman sabbin damammaki masu ban sha'awa!!" An kuma yi wa Moore fatan alheri daga tsohon shugaban Sony Interactive Entertainment Shuhei yoshida, da Babban Darakta na Studios na Duniya, Ci gaban Waje David Thach.

Moore ya taba zama darekta yar tsana, da darektan wasan kwaikwayo a kan Siren: La'anar Jini, The Getaway, Forbidden Siren 2, da kuma The Getaway. Ya kuma kasance maɓalli mai motsi akan Sirrin.

Yasutaka Asakura tsohon mai gabatar da shirin Studio na Sony Japan shima sanar tafiyarsa, yayin da yake godiya ga Moore. "Ya kasance abin tunawa da shekaru 14 a gare ni a #JAPANStudio. Lallai rayukan Aljani ya kasance babban aikin rufewa. Lokaci ya yi da za a ci gaba.” Asakura's Twitter profile, wanda aka kirkira a watan Maris 2021, jihohi "Tsohon Mai Gudanarwa, SIE WWS JAPAN Studio."

A baya, Rayukan Demon (2020) da kuma Bloodborne m Teruyuki Toriyama ya bar kamfanin, Ya bi ta hanyar Siren da kuma nauyi Rush mahalicci Keiichiro Toyama tafi Sony tare da Sato Kazunobu da Junya Okura.

Yawancin kwanan nan mun ga abubuwan tashi Bloodborne m Masaaki Yamagiwa, mai zartarwa Masami Yamamoto, m Kentaro Motomura, Da kuma nauyi Rush mawaki kuma mai raye-raye Shunsuke Saito a rana guda da Motomura.

Japan Studios aka fi sani da Gudun Biri, Rush na nauyi, Knack; da kuma taimakawa sauran masu haɓakawa akan manyan taken PlayStation kamar Jini, Inuwar Colossus, da kuma Patappon.

VGC ta ruwaito cewa bisa ga majiyoyin da ba a san su ba, Sony Japan Studio ya kasance "iskar kasa" ci gaban wasan asali, da kuma "mafi rinjaye” an bar ma’aikatan ci gaba.

An ba da rahoton dalilin sake fasalin fasalin saboda Sony Japan Studio ba shi da isasshen riba a cikin 'yan shekarun nan. Mai haɓakawa yana da sha'awar yin wasannin da suka fi sha'awar kasuwar Jafananci, yana fatan har yanzu yana da sha'awar duniya. A halin yanzu, SIE ya so "Gwajin duniya" kwatankwacin abin da sauran shirye-shiryenta na jam’iyyar farko suka samar.

SIE daga baya ta ba da sanarwar hukuma, mai tabbatar da Sony Japan Studio "za a sake tsara su zuwa wata sabuwar kungiya.” A ranar 1 ga Afrilu, a yau, za su kasance "An sake mayar da hankali ga Team ASOBI, ƙungiyar ƙirƙira a bayan Astro's PLAYROOM, ba da damar ƙungiyar ta mai da hankali kan hangen nesa guda da haɓaka kan shaharar Astro's PLAYROOM. "

Dalilin wannan asarar bangaskiya na iya haifar da ƙuntatawa akan abin da masu haɓaka za su iya yi, da kuma rashin bangaskiya mai girma a cikin kasuwar Japan. A ƙarshen Disamba 2018, Shugaban SIE Japan na Asiya Atsushi Morita ya ce a lokacin kwanan nan na yin sharhi game da abubuwan jima'i da aka yi amfani da su a wasannin PlayStation 4 sun kasance "don cika ka'idodin duniya.” Wannan furucin ya kasance da alama tilastawa a Japan.

SIE akai-akai tana yin la'akari da ƙa'idodin duniya da na al'umma a matsayin dalilai na ayyukan tantancewa. Wannan ya haifar da masu haɓaka Jafananci don saki akan wasu dandamali, ko ƙirƙirar nau'ikan daban-daban.

Wannan ya kasance tare da D3's "Dungeon RPG na Fadada Nono" Omega Labyrinth Life, wanda an sake shi ba tare da tantancewa akan Nintendo Switch ba a kaddamarwa. Sigar da aka tantance don PlayStation 4 mai taken Rayuwar Labyrinth (watsar da "Omega" wanda aka tsara a matsayin yarinya mai ƙima a cikin tambarin) an sake shi kuma a kan rahusa don nuna abubuwan da aka yanke.

A "rƙuntatawa akan magana da kuma dakatar da sakin lakabi ga masu amfani da Japan" Wani manazarci na Cibiyar Bincike ta Ace ya bayyana haka; da'awar cewa "tabbatacce” PlayStation zai fado a Japan. Ya kuma yi iƙirarin SIE ba ta fahimtar yuwuwar yankin. Wannan manazarcin kuma ya yi iƙirarin cewa Nintendo yana da "Oligopoly" a Japan, yayin da tallace-tallacen wasan PlayStation ya kasance a zahiri "kauda. "

Kwanan nan, shugaban CyberConnect2 ya yi iƙirarin cewa SIE na da manufofin hana nunawa raguwa ko rashin gaɓoɓin gaɓoɓin ga masu haɓaka Japan. Ana iya haifar da wannan galibi saboda zargi da damuwa daga mutane a cikin Japan duk da haka, maimakon ƙarin koke-koke daga ketare.

Bugu da kari, Bloomberg ya ba da rahoton da'awar cewa ma'aikatan PlayStation da masu haɓakawa sun kasance rasa imani a Japan a matsayin kasuwa. Ma’aikatan da ba a bayyana sunansu ba sun yi iƙirarin cewa kamfanin ya fara mai da hankali sosai kan Amurka, bayan da PlayStation 4 ya yi rashin kunya a Japan.

A cewar ma'aikatan PlayStation Japan da yawa, wannan ya haifar da ofishin Jafananci kasancewa (a cikin kalmomin Bloomberg) "a gefe" lokacin da ya zo don tsara haɓakawa na PlayStation 5. Ma'aikata daga Tokyo sun gaya wa Bloomberg cewa sun kasance suna jiran umarni.

Shugaban SIE Jim Ryan ya musanta wadancan rahotannin da suka gabata, yana mai dagewa cewa har yanzu kasuwar Japan tana da mahimmanci a gare su. Ya kamata a lura cewa magoya bayan Japan sun kasance ba murna tare da shawarar Sony don canza umarnin X da O zuwa ma'aunin yamma, da manyan rafukan raye-raye na PlayStation 5 guda biyu suna farawa a karfe 5 na safe JST.

Hotuna: Twitter, Al'adun Geek

Original Mataki na ashirin da

Yada soyayya
nuna More

shafi Articles

Leave a Reply

Your email address ba za a buga. Da ake bukata filayen suna alama *

Komawa zuwa maɓallin kewayawa