Halo Infinite developer 343 has tweaked the game's radar so it feels more like the motion tracker seen in previous Halo titles.
Infinite's combat sensor sparked a debate within the Halo community after it made its debut during the recent technical preview.
The combat sensor is the radar that sits in the bottom-left of your HUD. In the classic Halo games, the radar shows all movement except crouch-walking. But Halo Infinite's radar worked differently – it only displayed enemies when they were sprinting or shooting – a change that made it similar to Halo 5's Threat Tracker.