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Public Ceremonies are constructions you can build over and over in Humankind. They give flat bonuses to Influence, Food, Industry, Unit Production, etc. Extra Public Ceremonies are unlocked by completing various techs.
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Although you can repeatedly build the Ceremonies, they get more and more expensive in terms of Industry the more times you build them. When should you build them? Are they worth it? And how do they actually work? This guide covers everything you need to know.
What Are The Different Public Ceremonies In Humankind?
There are seven Public Ceremonies in Humankind. Here's a breakdown.
Name | Tech Required | Culture Era | What It Does |
---|---|---|---|
Feast | None needed | Ancient | Provides a bonus of FIVE food. This is a permanent bonus. |
Holy Day | Rhetoric | Classical | Provides a permanent FIVE extra faith on every Holy Site. |
Games | Conquest | Classical | Provides FIVE stability, permanent and repeatable. |
Parade | Mounted Warfare | Classical | Grants an extra FIVE experience to every created Unit within the city. |
Festival | Theology | Medieval | Provides plus TWO influence in the city it's built in. |
Trade Fair | Mercantilism | Early Modern | Provides a bonus of FOUR money in the city it's built in. |
Symposium | Scientific Method | Industrial | Provides a flat bonus of plus FIVE science in the city, and if you build it first, you unlock the competitive deed "Symposium Pioneer." |
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When Should You Build Public Ceremonies?
Public Ceremonies are often very cheap during the early game, but you're more likely tempted to dedicate Industry to city infrastructure, wonders, and units. However, they can be useful to supplement the resources that your city is lacking. You can find out more about how to manage your city in our Humankind city management guide.
Here are some suggestions as to when Public Ceremonies might actually be a good idea to build.
- The Feast ceremony available during the Ancient era is actually useful if your original Outpost and City are lacking food. Before you can attach another Outpost for bonus food, a flat bonus of five food, then ten if you build it again, can make a difference.
- Likewise, the Parade Public Ceremony during the Classical era does stack with other bonuses from military infrastructure. You won't have access to higher-tier military tech until later in the game, so a few turns put into the Parade can give you an experience boost for early war.
- Lastly, the only other seemingly worthwhile Public Ceremony is the Symposium. Not only do you get a competitive deed (for extra Fame) you're also more likely to have less useful infrastructure to build towards the late game.
Players have run a few different experiments of only focusing on building Public Ceremonies. It's pretty much general consensus that the majority of the Ceremonies just aren't worth it, despite the fact that the yield bonuses are permanent.