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Icarus makes the “first of many” changes to ease the survival game’s permadeath

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Icarus developer RocketWerkz is making the "first of many" adjustments to the survival game's permadeath and difficulty issues.

Right now, if your character dies and/or is left behind after the mission timer expires, you'll lose them, their blueprints, and their XP for good – a problem further compounded by server issues around the time the game launched last month, and an acknowledgement that some players may have not realised how death worked in the session-based survival game.

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