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Marvel’s Avengers Reveals Beta Stats and Fixes Based on FeedbackDaire BehanGame Rant – Feed

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With its final beta concluded the next step for Square-Enix and Crystal Dynamics’ upcoming Marvel’s Avengers is finally its launch on September 4th. It’s been a bumpy road for the game since its announcement all the way back in January 2017 to its eventual reveal at E3 2019 which was met with mixed reception. Since then Marvel’s Avengers has undergone a number of minor changes in its uphill battle to win over fans to its “Games as a Service” approach to the Marvel universe. Following its final open beta, Square Enix has detailed a number of adjustments and fixes that Crystal Dynamics has already made to the game in anticipation of its release next Friday.

The game’s day 1 patch will be available from September 1st, meaning those with early access to the game will be able to download the patch. The post also reveals that over six million players participated in the game’s beta, across PC, PlayStation 4, and Xbox One, while also revealing some more interesting statistics regarding the beta period. Here are some of the changes being made before’s the game’s launch.

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While the game’s day 1 update will only see minor improvements to the likes of UI, matchmaking, and performance, fixes for the PlayStation 4 and Xbox One releases seem minimal. This is likely because most players had issues with the PC beta. What has been fixed are minor bugs such as crashes and unresponsive inputs, as well as bugs concerning character selection and gear.

PC is where most of the fixes are concerned, the blog post states that Crystal Dynamics is attempting to improve the “irregular performance” and stuttering before launch, although the wording on the blog post implies that these issues may still persist for some players. Crashes that frequently occurred during the beta have also been fixed. Adjustments to the game’s dynamic resolution implementation have been fixed, as well as improvements to the game’s ultra-wide and super ultra-wide support, both of which initially caused major issues with performance.

Regarding the feedback the developer has received for the beta periods, Crystal Dynamics has also revealed that multiple options are being added to the game based on fan requests. These options include the option to toggle the screen shake effect and disabling the game’s heavy use of motion blur. Adjustments are also being made to vaulting and a the delay of loot drops is being delayed.

Finally, Crystal Dynamics detailed some statistics pulled from the beta, including 200 million Hulk smashes across the 6 million players. It also revealed that there were over 300 million enemies defeated, 33 million “embigens” from Ms. Marvel players, and 175 thousand pieces of legendary gear found across the over 27 million combined hours spent playing the beta.

Marvel’s Avengers launches on PC, PlayStation 4, Stadia, and Xbox One on September 4th 2020. The game will launch later this year on PlayStation 5 and Xbox Series X.

MORE: Marvel’s Avengers: Which Heroes Could Be Added As Post-Launch DLC?

Source: Marvel’s Avengers Website

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