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Steam Next Fest: BroForce dev’s world-regrower Terra Nil is blooming marvellous

I am smitten! Terra Nil has rocked my world. And I tell you what: I would never have expected it from the maker of BroForce. I love that game dearly, but it's a reckless action game where heroes tear pixelated lands apart. This, on the other hand, Terra Nil, is a serene game about restoring them.

It's a sort of city-building game. "Sort of" because you don't actually want people to come and live in what you create. You want nature to. You want birds and bees and animals to repopulate what begins as a scorched piece of Earth. A barren wasteland, earth cracked, trees dead. Nothing lives here. But with your futuristic array of environmental machines, you can change that.

These machines slowly enable you to transform the land. For instance: your first lesson is to build a wind turbine for power, then a soil cleansing machine to make some land fertile. Then, you greenify the land with another machine, growing grass, bushes and trees. And when you do this, you earn a leaf-resource to buy more things with.

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