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New World: Beginner Tips

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New World is a brand new MMO from Amazon, and it's a huge, huge game. Though it has many archetypes that are typical of MMOs, there is a lot to be said about the uniqueness of New World's crafting, resource gathering, and Expedition systems.

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New World is also a class-less game, which means you're not forced into choosing a certain way to play. Your power instead scales with weapon masteries. These tips will cover everything you need to know about crafting, gathering resources, completing quests, and choosing the right build for the start of the game.

How To Level Up Fast In New World

Like any MMO, leveling up fast is pretty much the entire point of the game. While New World sometimes promotes a slower pace of gameplay (cutting down trees, smashing rocks, crafting useless bits of armor) most players will want to race toward level 60 to begin the endgame content and PVP.

Here are our tips on how to speed up your leveling:

Best Quests To Complete In New World

At the start of New World, you spawn in one of the four starting locations: First Light, Windsward, Monarch's Bluff, or Everfall. You can complete the starting quests in any of these areas. However, an area like Everfall typically has higher-level mobs to kill, which can make completing side quests just a bit harder. It's a better idea to head down to First Light and complete quests there.

Other missions to complete:

How Crafting Works In New World

Crafting is one of the key parts of New World's gameplay. Since the Alpha, crafting has had a lot of work done to it, and in the beta, the system is very compelling, and it makes those long resource-gathering missions a lot more enjoyable.

That being said, crafting definitely feels like an endgame component of the game. Sure, you can spend time crafting random linen armor in the early game, but it's not until much later that you can start to craft more powerful items and gear, and more importantly, start to sell them for a hefty profit.

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How Combat Works In New World

New World has a class-less system, which means you're not tied to becoming a Support character or a Tank right off the bat, although you will still want to specialize in a certain build or playstyle.

This is done by creating a build. During the first few days of your time in New World, the build you use should be something that helps you complete quests quickly and eventually perform strongly in Expeditions, the game's dungeon system.

Different weapons have different mastery trees with points and tiers unlocked by killing enemies. The Life Staff, for example, is a classic support weapon with AoE heals, whereas the Hatchet is a versatile weapon with speed, sustain, and damage, but a lack of defensive abilities.

You can always have two weapons in a build: a primary and a secondary. Creating a build that has a balance between the two weapons is a lot of fun.

Understanding The Faction And Territory System

At the start of the game (at level 10), you have a choice to join one of three factions in New World: The Marauders, The Covenant, or the Syndicate. Different factions have different cosmetic sets, but other than that function mostly in the same way.

However, choosing the right faction can be very important, though this will be different on each server. Factions can basically dominate large parts of the territory, increase taxes, and consistently win battles against the smaller faction. It's probably a good idea to go for the faction that is most dominant on the server.

New World will apparently have the functionality to make sure that one faction doesn't just eat the entire server, but that isn't really that clear in the Beta. Choosing a smaller faction may have greater benefits with the full release.

NEXT: New World: Best Places To Get Hemp

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