Quake Enhanced Update 2 adds new mode from Wolfenstein devs

A new update for Quake is now available to download, offering fresh content and improvements across all platforms.

An enhanced version of the classic 90s first person shooter launched earlier this year on PS4, PS5, PC, Xbox One, Xbox Series X|S, and Nintendo Switch.

The highlight of Quake update 2 is the new co-op Horde Mode which can be played with friends of bots. Developed by MachineGames – the team behind the recent Wolfenstein reboot – you and your comrades will gun down enemies while collecting keys to enhance your loadout before exfiltrating.

The latest Quake patch notes can be reviewed below with console-specific change logs.

Quake Update 2 Patch Notes

Horde Mode


  • All new multiplayer PvE experience designed by MachineGames
  • Supports 1 – 4 players or bots in local multiplayer and online modes (Custom matches only)
  • Playable on all difficulty levels
  • Includes 4 new maps specifically designed for Horde Mode


  • Score points by killing enemies
  • Kill multiple enemies in quick succession for bonus points
  • Your progression is reset after the last player dies
  • Every 3rd wave has boss monsters but once you clear it, you get a Silver key to unlock more weapons and items
  • After the 9th wave, you get a gold key to unlock the exit, or you can keep fighting as long as you are able
  • Monsters have a chance of dropping quad damage and the pentagram of protection (powerups last for 5 seconds once picked up and despawn if not picked up after 10 seconds)


All Platforms

  • Improved auto aim to reduce amount of snapping and view locking onto enemies
  • Crosshair color and type can now be changed from the Gameplay options menu
  • Add-ons menu can now be used to play previously downloaded add-ons while offline
  • Text chat and push to talk voice chat are now available in pre-game lobbies

PC Only

  • Added ability to invite friends across PC platforms using players on your Bethesda.net friends list (optional)

Bug Fixes

All Platforms

  • Fixed Death Knight incorrectly referred to as Hell Knight in the main Quake campaign
  • Bots now chat less
  • Fixed cases where texture borders were visible around certain HUD elements
  • Fixed weapon firing immediately after respawning in multiplayer
  • Turning off Enable Microphone before connecting to online services now properly mutes the microphone

PlayStation 5

  • Fixed a crash related to secret levels when loading a save
  • Fixed controller audio not playing in multiplayer when in someone else’s lobby

Nintendo Switch

  • Deadzone and other sliders should no longer have unselectable values
  • Fixed achievement popup getting cut off when the pause menu is active

Microsoft Store (PC)

  • “First Controller” setting now works correctly

So, what’s next for the Quake series? Since the successful reboot of Doom in 2016 and its sequel, Doom: Eternal, there has been speculation that Bethesda will next turn its attention to Quake. The series blasted its way back into the spotlight with the launch of Quake Champions though the free-to-play arena shooter didn’t receive much fanfare.

Source: Bethesda

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