There’s been a rash of interesting indie titles revealed over the last few months, one of which is Sifu. The game is a stylish homage to kung fu films, where you take on the role of a person out for revenge. We’ve seen lots of videos of the unique and punchy combat, and also an interesting mechanic that ages you slowly as you die. Now we have a little more context about how that works, as well as new details about why the game suffered a recent delay.
The title received a new trailer at today’s State of Play, which you can see in full here. There the main highlight was this aging mechanic. Developer SloClap took to the official PlayStation blog to add some context. As the new trailer basically shows, dying ages you up after each ‘death’ in-game and you begin at your new age. That aging is not indefinite however. Eventually, once you get to a certain age and die, you will have to start over. It’s unclear if that means you’ll have to start from the very beginning of the game similar to other roguelikes, or if there is section breaks. The game’s delay was also due to COVID, unsurprisingly. You can read the post in full through here.
Sifu will release sometime in early 2022 for PlayStation 5, PlayStation 4 and PC.