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Star Citizen talks about upcoming medical gameplay, FPS hacking and radar, and inventory updates

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This past episode of Calling All Devs was primarily about planned updates to the core gameplay loops of Star Citizen — primarily, injury and death mechanics, hacking terminals, and personal inventory features. A lot was made about the game’s planned health, respawn, and death mechanics that CIG discussed previously. In essence, each individual limb will […]Original Article

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