Starfield Has a “Lot of Factions”, “Kind of Like Skyrim” in Structure – Todd Howard

As Bethesda Game Studios’ first new universe in about 25 years, there’s quite a bit riding on Starfield. The space-faring RPG was officially revealed at the Xbox and Bethesda Games Showcase with a 2022 release date and exclusivity to Xbox. No gameplay was showcased but director Todd Howard did provide a few more details when speaking to The Telegraph.

Regarding Constellation, the group that players join from the outset, Howard said, “The game is set about 300 plus years in our own future. And Constellation is this kind of last group of space explorers. It’s like NASA meets Indiana Jones meets the League of Extraordinary Gentlemen, a group of people that are still searching for answers.”

Of course, this is a Bethesda title so Constellation isn’t the only faction kicking around in space. “There are a lot of factions in the game but that’s the main one that you’ll become a part of. It’s kind of like Skyrim in terms of the structure of the game, where you’re going to be who you want to be, and then there’s different factions that you can join, and really carve your own path,” said Howard.

This sounds all well and good but what’s going on plot-wise? While he didn’t divulge any details, there will be some “big questions” asked. “We ask some big questions in the game – the kind that people have asked when they look to the sky, you know? ‘What’s out there?’ Why are we here? How do we get here?’ And we get into science, we get into religion. I really enjoy thinking about those big questions. I see them in other [forms of] entertainment and I think we have a unique way of presenting it with a game like this, where maybe we don’t have all the answers but I think it’s good to get people thinking.”

One thing is for sure though – the random speculation about actor Tom Cruise being in the game? It’s not happening. “Sorry – no, as of today!” Never say never, of course.

Starfield is slated to release on November 11th 2022 for Xbox Series X/S and PC. It will also launch day one on Xbox Game Pass. Along with being the studio’s first new IP in a long while, it’s also developed on the new Creation Engine 2. Stay tuned for more details and hopefully some gameplay in the coming months.

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