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Starfield Reveals Three New Locations And Fish That Get You High

Bethesda has revealed three locations that players will eventually be able to visit in Starfield. These ‘Location Insights’ are short videos showcasing diverse locations along with commentary by design director Emil Pagliarulo. They were a part of a reveal for Starfield’s Constellation group, which receives early access to news, and updates about the game.

Since these videos were only for Constellation members, you can’t find them without a YouTube link. But it turns out that these links have now been shared everywhere, so you can check them out below.

New Atlantis is the capital city of the United Colonies, which is the most powerful faction in the game in terms of political and military power. Like most metropolitan cities, New Atlantis is home to a number of races, creeds, and ethnicities. According to Pagliarulo, it is “a true reflection of the future of our world.”

Akila city is the capital of the Freestar Collective which is a loose confederation of three star systems. While it’s not as flashy as New Atlantis, it is a haven for those who believe in the sanctity of personal freedom and individuality. The city is walled thanks to dangerous predators known as Ashta, which Pagliarulo describes as "a cross between a wolf and a velociraptor."

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And lastly, Neon is the place where the galaxy goes to party. It was originally built as a fishing platform on an aquatic world by a major corporation, but turned into an entertainment and pleasure hub after the discovery of a fish with psychotropic properties. The corporation eventually realised that the drug made from this fish, Aurora, could make them way more money than fishing. People from all over come to Neon to enjoy the drug, since it’s illegal everywhere else.

While we won’t be seeing Starfield until the last quarter of the next year, it has been highly anticipated ever since it was first announced. The first reveal trailer at E3 gave us a glimpse at how the game will look. Bethesda senior lighting artist, Keith Beltramini revealed that it was completely created in-game, without any cinematic tools.

It was clearly quite popular, as the trailer received 7.4 million views in less than a week.

NEXT: Starfield Can't Fall Victim To Bethesda's Usual Problems

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