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Total War: Warhammer 3’s Ogres just want meat

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In certain key ways, the Ogre Kingdoms will be Total War: Warhammer III’s most relatable faction: specifically, their main concern at any time is what’s for lunch. The Ogre Kingdoms, as has been theorised for some time, are the early-adopter bonus for players who pre-order Total War: Warhammer III, and developer Creative Assembly has now shed light on how these hungry lads will work on the campaign map.

The Ogre Kingdoms will have two legendary lords at launch, Greasus Goldtooth and Skrag the Slaughterer. The latest post on the Total War blog doesn’t get into their specific campaign details, but instead discusses how ogres work generally. They’re structured similarly to a horde faction, with camps that can be placed just about anywhere an ogre army can reach, and they run on meat – which can be obtained in a number of ways, all unpleasant.

Camps work as the ogres’ major settlements, and you can place them anywhere that’s far enough away from an existing settlement. That includes enemy territory, mind you – any ogre camp set up in enemy-controlled territory automatically begins raiding that province with whatever is in its garrison.

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RELATED LINKS: Total War: Warhammer 3 release date, Total War: Warhammer 3 races, The best strategy games on PCOriginal Article

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