Total Warhammer fans are enjoying Warhammer II’s twilight now that the final expansion – The Silence and the Fury – has been released. Now all eyes are on the horizon for the looming arrival of Warhammer 3. While development is moving on from the second game, some fans believe there are some critical issues that need addressing.
Even after the massive free ‘Hammers and Herdstones’ patch that accompanied the latest add-on, it seems one issue is still plaguing tactical battles, namely that cavalry are apparently in a bad place right now, and have been since the start of the year. A recent video from Total War Youtuber milkandcookiesTW highlights the issue, but essentially infantry units – even those that don't have a specific anti-cavalry role – can do a lot of damage to cavalry just by counter-charging. More damage than you’d think is reasonable given the roles these two unit types are supposed to play.
It’s gotten to the point where this bug is apparently warping the meta and making all kinds of cavalry essentially redundant in both campaign and competitive play. The origin of the problem reportedly stems from an older bug that was affecting Great Stag Knights, but the fix seems to have made the situation worse.
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