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What Halo Infinite Can Learn from Halo 5

Halo Infinite has finally received a release date, and has fans clamoring to learn more about what to expect from the newest entry in the iconic series. It seems as though Halo Infinite will be a drastic new step for the series, including free-to-play multiplayer, an open-world campaign, and a simultaneous release on PC. Despite all of the changes, developer 343 Industries has tried to affirm to fans that it will very much be a traditional Halo title.

The development team has also been willing to look back to older Halo titles to help guide the way for Halo Infinite. Actions like bringing back the old-school radar after Halo Infinite's first technical preview. However, 343 Industries should also look at its previous title, Halo 5: Guardians, to find some guidance on how to approach Halo Infinite's multiplayer.

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Halo Infinite Can Learn From Halo 5's New Modes

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One of Halo 5's successes when it came to multiplayer modes was its willingness to try new things and expand what a Halo match could mean. Halo 5's Warzone mode was a standout addition from Halo 5 that saw up to 24 Spartans at once battling it out over objectives on massive maps. Throughout matches, players could order more powerful weapons and vehicles to help sway the tides of battle. While the mode did raise some concerns about the game's REQ system, the willingness to innovate would be great for Halo Infinite and could help distinguish it from Halo: The Master Chief Collection.

Halo 5 also introduced Breakout, a mode played out over multiple rounds where players only have a single life. The mode was focused on facilitating professional levels of play, but ended up not being the most popular with the game's player base. While Breakout might not have been a huge success, Halo Infinite should look at how the mode tried to offer players a more competitive way to play the game, and Halo Infinite's multiplayer looks like it could be trying to emulate that as well.

Halo Infinite Can Learn From Forge Mode in Halo 5

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Recently it was announced that Halo Infinite will launch without forge mode or campaign co-op. This is understandably disappointing for many of the fans looking forward to Halo Infinite, but when the game's Forge mode does release it should look at Halo 5's excellent version for inspiration. Forge mode has always been a staple in Halo, but Halo 5's inclusion of the mode took it to entirely new levels of customizability and construction options that led to some incredible creations.

Players dedicated to the mode were able to make inventive new gameplay maps like obstacle courses and a recreation of Halo Infinite's reveal demo. Other players have also used Halo 5's forge mode to create incredible art pieces using its lighting, filters, and various construction pieces. Halo Infinite should look at how successful the Forge mode in Halo 5 was, and build from there to better accommodate the various ways that fans like to design new maps. This would help make its delayed addition feel all the more worthwhile and could be another big leap for the series.

Halo Infinite launches on December 8 for PC, Xbox One, and Xbox Series X/S.

MORE: Halo Infinite Fans Should Play Splitgate to Prepare for Launch

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