Valley Of Triumph is one of the Realms that can be found in Sky: Children Of The Light. Your goal in this game is to use your light to free trapped Spirits across all of the Realms to beat the darkness. Valley Of Triumph works slightly differently from the previous Realms, as you are sliding around for a lot of it and it needs you to have a lot of control over your character in order to find everything.
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Before playing Valley Of Triumph it is highly recommended that you go to the other Realms and collect their Winged Lights first. Winged Lights upgrade your cape and give you better/stronger flight abilities that will be extremely useful in this Realm.
The Winged Lights In Previous Realms:
- All The Winged Light Locations In Isle Of Dawn
- All The Winged Light Locations In Daylight Prairie
- All The Winged Light Locations In Hidden Forest
There are 7 Spirits for you to set free in this Realm, but to get them all you will need to go to the end of the Realm and then come back on yourself again. It is a bit time-consuming but it's worth it.
Spirit One – Confident Sightseer
After going past the social area and down the long slide to the Valley Of Triumph, you will eventually come to a tunnel. When you come out of the other side of the tunnel, there will be a large opening.
After the cut scene, you will most likely have fallen down into the open area. Look around to the left of the doorway that you fell from and you should see that the cliff face looks like this:
Charge your cape up to full capacity using the candles scattered around the floor then head to the base of that cliff. You can now use your flight ability to boost yourself up repeatedly until you see the Spirit.
All you need to do is walk up to them and press Y to trigger their memory sequence. Follow their memories and you will then be allowed to release the trapped Spirit.
Spirit Two – Cheerful Spectator
At the end of the race in the arena, there are several Spirits. When you are in the center of the arena facing the doors to the temple, spin all the way around to the left. You will see a large spectator stand/tent on the side of the bleachers.
All you need to do is make your way up here and the Spirit will be sat on the ledge.
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To follow this Spirit's memories, all you need to do is spin back around on yourself and you will see a group of Spirits on the bleachers cheering.
This is the only memory for this Spirit and once you've walked through it, you will be able to free the Trapped Spirit.
Spirit Three – Bowing Medalist
At the end of the race, you will find yourself in a large arena. Your next Spirit is on your right on the bleachers (when you're facing the gate into the temple). All you need to do is fly up here and interact with them.
They will take you back down the slope on the side of the bleachers and you will need to race around the center of the arena to keep up with their memories.
Spirit Four – Proud Victor
From the center of the arena when you're facing the Temple doors, your next Spirit is going to be on your left. It's almost directly opposite where you found the other Spirit in this area as it's at the top of the bleachers again.
All you need to do is climb up there and then follow the Spirit's memories back down into the arena.
Spirit Five – Backflipping Champion
You will need to return home and then re-enter the realm to be able to get the next few Spirits as they're back at the start of the Realm. When you've re-started the Realm, you need to head back to the large opening where you found the first Spirit.
If you look at the main gate you go through to get to the race area, there will be a locked Spirit gate on its left. Head to this Spirit gate and you need to have saved 2 Trapped Spirits from this area to be able to unlock it.
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When you have flown through the area and reached the Citadel/Castle, you need to stop before entering the main gate.
Look to your left and you will see a tall structure. At the top of this structure, there will be a Spirit.
Now, this one is a little fiddly to follow as it flies around on a creature of light and really puts your skills to the test. If you fail the first time, don't give up, you'll get it in the end.
Spirit Six- Handstanding Thrillseeker
At the main doors to the Citadel, you need to either use all your cape energy to get you up to the bridge over the doors or you can use the clouds around the edge to boost you up high.
The Spirit will be sitting on the bridge. All you need to do is carefully follow this one around the tall edges of the building.
Spirit Seven – Manta Whisperer
This one is a bit different from the other Spirits. Head back to the main gate and go into the Citadel. Head to your right to the lower tower with the golden globe above it. When you're here, look towards the lower area with red candles on it.
Then look down to your left, you will see a blue glowing light there.
Walk up to this and interact with it using Y.
You will now have to fly around and collect the missing pieces of the Spirit's memories. You need to be fast as this is on a timer.
This Spirit is much easier to collect if you have other people helping you so feel free to use A to put out a call to see if anyone is nearby.
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