It’s the beginning of the working week, which can mean only one thing – the arrival of the latest Digital Foundry Direct, where the team take a break from their various projects to talk tech, share some behind the scenes gossip on their most recent assignments, talk about the exclusive stuff happening on the DF Supporter Program and indeed take a whole bunch of questions from those taking part. If you like the show, early access is just one perk of our Patreon. Membership has its privileges, as they say!
On the docket this week, we talk about a story we helped to break – the 60fps upgrade for The Last of Us Part 2 for PlayStation 5, discussing the timing, the tech and the parallels with The Last of Us Remastered on PS4, which was Naughty Dog’s latest transition game moving from one generation to the next. We talk about the remastering of Mass Effect in its new Legendary Edition, plus we cover off the latest ray tracing and DLSS upgrades for a big bunch of games. In fact, one of the titles we talked about there – Amid Evil – was the subject of a DF Developer stream last Friday, which is well worth checking out for a look at a really interesting game plus discussion with the people who made it.
We also spend some time talking about the rise of machine learning, the most recent example of which was a remarkable-looking GTA5 mod, which aims for photo-realism. Beyond that, it looks like the arrival of the RTX 3080 Ti and 3070 Ti is basically a done deal now, so we discuss where they fit into the current stack and how new cards can be released when the older ones are so difficult to get hold of.