Izindaba

Isici Esingenzeka Se-Supersampling Singayisiza Kanjani i-PS5 ne-Xbox Series X?

Selokhu i-NVIDIA yethula uhlelo lwayo lwe-Turing GPU, oluhlanganisa kokubili i-hardware esheshisa ukulandelwa kwe-ray kanye ne-AI-based DLSS upscaling, i-AMD ibilokhu ingemuva, isebenza kanzima ekwakheni ifaka ukulingana kuzo zombili ihadiwe ye-PC ephezulu kanye nesizukulwane esilandelayo.

Ngokwakhiwa kwe-RDNA2, i-hardware esetshenzisiwe ye-AMD yasheshisa ukulandelwa kwe-ray kukho kokubili okududuzayo ngamamojula ayo eRay Accelerator (RA). Lokhu kusho ukuthi, emidlalweni efana Metro Exodus lapho ukulandelela ama-ray kuyinketho, ihadiwe ye-AMD (okungenani ngokobuchwepheshe) inganikeza ukulinganiswa kwesici. Lesi yingxenye eyodwa nje yezibalo, nesizathu sokuthi i-NVIDIA ikhiphe i-DLSS phezulu ngokuhambisana nokulandela umsebe. Amakhadi ezithombe zohlobo lwamanje, kungakhathaliseki ukuthi aku-PC noma kuma-consoles, awanamandla ngokwanele okusingatha imithwalo yemisebenzi elandelelwe ngama-ray ekulungisweni komdabu kwe-4K. Indlela izinto ezimi ngayo manje, amakhadi afana ne-GeForce RTX 3080 ne-RX 6800 XT - womabili anamandla kakhulu kunama-GPU aku-Xbox Series X noma i-PlayStation 5 - asezokwazi ukuletha isipiliyoni esingaguquki se-4K/60 FPS. ezihlokweni eziningi ze-AAA ezirasterized.

Ngasohlangothini lwe-NVIDIA yocingo, i-DLSS iyisici okufanele sinikwe amandla uma usebenzisa ukulandelela, ukubuyisela emuva okuningi kokusebenza okulahlekile, kuyilapho empeleni ithuthukisa ikhwalithi yesithombe kwezinye izimo. Nge-DLSS 2.0 kumodi Yokusebenza, izihloko eziningi ezilandelwa yi-ray ziletha i-4K/60 noma into eseduze nayo.

I-AMD, ngakolunye uhlangothi, okwamanje ayinikezi inketho enjalo. Uma uvula i-ray-tracing kumakhadi e-RDNA2 noma kuma-consoles, ukusebenza nokulungiswa yiwo kuphela amazinga atholakalayo ongadonsa. Lokhu kuzoshintsha maduze, nokho. I-AMD imemezele okwayo ukuthatha i-AI upscaling, Fidelity FX Super Resolution, ezinyangeni ezedlule, eceleni kokuqala kwamakhadi e-RDNA2. Njengoba zombili i-PlayStation 5 ne-Xbox Series X zabelana ngezakhiwo ze-GPU ezifanayo ne-RX 6800 XT kanye ne-co, i-Super Resolution cishe izodlulela ekududuzeni. I-AMD inikeze okunye okokufaka okuncane okubalulekile, nokho, mayelana nendlela iFidelity FX Super Resolution esebenza ngayo, ukuthi ikhwalithi yesithombe ibukeka kanjani, nomthelela wokusebenza. Kufanele sizwe okwengeziwe ezinyangeni ezizayo. Kepha ngaphambi kwalokho, ake sibheke imithelela engaba khona yokwenyuka kwe-AI kwesitshalo samanje sokududuza.

Ukuphela okungenzeka kokwenyusa izinga njengoba sikwazi

Womabili ama-consoles esizukulwane sesishiyagalolunye angamadivayisi anamandla amakhulu. Kodwa-ke, futhi akusekho emsebenzini wokuletha ulwazi olungenasici lwe-4K/60 FPS ezihlokweni eziningi zanamuhla ze-AAA. Futhi njengoba siphuma esikhathini soguquko sesizukulwane sesishiyagalombili, izimfuneko zehadiwe zizokhula kuphela, zinganciphi.

Icala ngokwephuzu? I-Medium ku-Xbox Series X. Kufanelekile ukusho ukuthi lona akuwona umdlalo olungiselelwe kahle kakhulu. Kodwa-ke, isici sokudlala somhlaba ombaxambili singasebenza kakhulu uma sihlanganiswa nokuboniswa kwe-ray-traced. Ukuphela kwendlela i-Bloober Team ekwazi ngayo ukugcina ukusebenza kahle ku-Xbox Series X iwukwehlisa isixazululo sibe ngaphansi kuka-900p kulezo zindawo - cishe ⅛ i-4K yomdabu. Ngisho nezindlela ezithuthuke kakhulu zokwenyusa izinga lesikhashana zikhawulelwe uma ubhekene nokuntuleka okukhulu kwamaphikseli. Ngenxa yalokho, ikhwalithi yesithombe ku I-Medium ku-Series X isukela kokwamukelekayo kuye kokubi ngokuphelele. Ku-PC, nokho, abanikazi bochungechunge lwe-RTX banenketho yokuvumela i-DLSS. Kumodi yokusebenza, i-GeForce RTX 3080 iyakwazi ukunamathela eduze kwe-4K/60 FPS, nakuba ingena ku-40 FPS ububanzi. Ayilungile. Kodwa-ke, ikhwalithi yesithombe iwukuthuthuka kobusuku nemini, ngaphandle kokukhushulwa kwe-DLSS kusuka kusithombe esiyisisekelo esingu-1080p.

Lona wushintsho olukhulu lomdlalo esilubonayo uma futhi lapho i-FidelityFX Super Resolution ye-AMD iqala kukhonsoli: abathuthukisi ngeke besadinga ukuphendukela kumasu ajwayelekile okunyusa lapho ukusebenza kukhawulelwe. Bangakwazi ukusebenzisa i-Super Resolution ukuze balethe ikhwalithi yesithombe enhle ngaphandle kokudela ukusebenza noma izici ezibukwayo ezinomphumela ophezulu njengokulandelela ama-ray.

I-Medium

Ngasohlangothini lukaSony lwezinto, imidlalo efana I-Spider-Man: i-Miles Morales bazuze kakhulu. Ukulandela imisebe kukhutshaziwe, UMiles Morales iyakwazi ukuletha ukuzizwisa kwe-4K/60, nakuba kunokulungiswa okuguquguqukayo kwezikhathi ngezansi. Kumodi "yokwethembeka" yokulandelela imisebe, uthola okukhiphayo komdabu kwe-4K, kodwa ku-30 ​​FPS kuphela. Imodi yokusebenza yokulandelela ama-ray ikhona, kodwa iza ngezindleko ezibukhali ngokulungiswa kanye nezici ezifana nokuminyana kwabahamba ngezinyawo. Ngokuyisisekelo, i-4K/60 FPS yomdabu ayikho etafuleni kuma-consoles lapho ukulandelwa kwe-ray kunikwe amandla. I-FidelityFX Super Resolution ingenza lokhu kube yiphuzu elilula, nokho. Uma inikeza ikhwalithi yesithombe okungenani esisondela ku-DLSS 2.0 kumodi Yokusebenza, I-Super Resolution ingase inike amandla onjiniyela ukuthi bengeze ekulandeleleni kwemisebe okuwubukhazikhazi nezinye izici zobuchwepheshe ezisezingeni eliphezulu ngaphandle kokukhathazeka ngokushaya okuqondisiwe kokulungiswa kwe-4K. Lesi isimo sangempela "yiba nekhekhe lakho futhi ulidle, futhi" isimo. Emidlalweni ezayo efana I-Gran Turismo 7, okusebenzisa kakhulu ukulandelela ama-ray eduze kwezimpahla eziyinhloko zekhwalithi ephezulu, I-Super Resolution ingaba ukhiye wekhwalithi yesithombe esihle kanye nokubonwayo okuhle kakhulu.

Kunenye indlela i-Super Resolution engashintsha ngayo izinto: ingashintsha i-Xbox Series S ibe umshini osebenzayo we-4K. Ngenkathi iMicrosoft ikhuthaze kakhulu i-Series S njengomshini we-1440p noma i-1080p, iqiniso ukuthi i-Xbox Series S ingakwazi (futhi iyakwenza) ukuqhuba inani elilinganiselwe lemidlalo ku-4K yomdabu, njenge I-Ori kanye nentando ye-Wisp. I-Super Resolution ingavumela onjiniyela inketho yokunikeza okukhiphayo komdabu kwe-4K ku-Series S kulo lonke uhla lwemidlalo.

Ukuqaliswa kungase kube ukushintsha umdlalo - noma i-dealbreaker

ori kanye nentando yama-wisps

Njengamanje, enye yezingqinamba ezinkulu esicini se-AMD's Super Resolution ukuthi kuncane kangakanani esikwaziyo ngakho. Asazi ukuthi isebenza kanjani ezingeni lobuchwepheshe (yize ama-tipsters asikisela ukuthi yisixazululo esisekelwe ku-shader, njengokuthi “DLSS 1.9” in Control.) Asazi ukuthi izophuma nini, futhi asazi ukuthi ukuhlanganiswa kwegeyimu kuzosebenza kanjani, ngaphandle kokuthi kuzoba yinkundla ephambanayo. Izitatimende ezingacacile ze-AMD zikhomba ukuthi i-Super Resolution ingasebenza nakumakhadi e-NVIDIA - noma ngabe lawo makhadi adinga amakhadi e-RTX akamuva noma uma esebenza ezingxenyeni ezindala kusazobonakala.

Ngokombono wekhonsoli, umbuzo omkhulu lapha ukuthi kuzoba nzima kangakanani (noma kulula) kubathuthukisi ukunika amandla i-Super Resolution? Okwamanje, ukwengeza i-DLSS 2.0 kumidlalo kudinga isikhathi esincane sokuhlanganiswa. Inqubo ilula kakhulu kunalokho ebiyikho nge-DLSS 1.0 (eyaqeqeshwa ngokomdlalo ngamunye). Kodwa-ke, kuseyinani elingenakulinganiswa lomsebenzi okusho ukuthi akuzona zonke izihloko ezintsha ezihamba nalesi sici. Uma i-Super Resolution iyinkundla yesiphambano ngempela njengezimangalo ze-AMD futhi uma kulula ukukuhlanganisa, singabona umkhumbi wezihloko eziningi (noma zonke) ezinesici esithatha isikhundla sokukalwa kokuxazulula okuguquguqukayo. Uma kunzima ukukusebenzisa, singase sikubone kukhawulelwe ekukhethweni okuncane kwezihloko ezixhaswe yi-AMD.

Isiphetho

ps5 xbox uchungechunge x

I-AMD ithatha isikhathi sayo ukuletha iFidelityFX Super Resolution emakethe. Kodwa-ke, okuncane esikwaziyo ngobuchwepheshe (ukuthi inkundla yayo ephambanayo, okungenzeka ukuthi isekelwe ku-shader, futhi izosebenza kuma-consoles) akulutho ngaphandle kwezindaba ezinhle kubanikazi be-PlayStation 5 ne-Xbox Series X/S. Uma i-FidelityFX Super Resolution kulula ukuyisebenzisa futhi iletha ukuthuthukiswa kwangempela kwikhwalithi yesithombe, kungase kube "i-sauce eyimfihlo" eguqulayo ezosiza lesi sizukulwane sama-consoles sihlale sibalulekile njengoba ukulandelwa kwe-ray-sapping kuba kubaluleke nakakhulu.

Qaphela: Imibono evezwe kulesi sihloko ngeyombhali futhi ayimeleli imibono ye-GamingBolt, futhi akufanele ukuthi ibalulwe ku-GamingBolt njengenhlangano.

Spread uthando
Bonisa okuningi

Izihloko ezihlobene Nalesi

shiya impendulo

Ikheli lakho le ngeke ishicilelwe. Ezidingekayo ibhalwe *

Buyela emuva kunkinobho phezulu