Old World is a 4x game for people who think Civilization is too long

Old World is a 4x game for people who think Civilization is too long

Soren Johnson thinks Civilization is too long. His opinion on the matter is probably more valid than most – he was the lead designer on Civilization IV, after all – and he’s currently working on his own distillation of the leading 4X game: Old World (formerly 10 Crowns, if you remember the original announcement).

It’s not as overt a challenger to Civilization as Amplitude’s Humankind, which has its own problems in its attempt to take on the definitive 4X. Old World is more of a subtle commentary on 4X design than an out-and-out rival, but it comes with plenty of smart ideas as to how a historical strategy game can empower the player in each moment.

Step one: don’t be too long. “6,000 years of world history, for Civilization… it's really a blessing and a curse, right?” Johnson tells us. “Everyone gets it, you get why you want to play the game, and there's built-in motivation. But the reality is a lot of people just never finish. It's just too long. We really wanted to make a game that people actually finish.” Games of Old World are locked in what would essentially be Civ's ‘Classical’ era, and they're capped at 200 turns.

View the full site

RELATED LINKS: Upcoming PC Games, Best strategy games, Best 4X gamesOriginal Article

Spread the love
Show More

Related Articles

Leave a Reply

Your email address will not be published. Required fields are marked *

Back to top button