Ubisoft has won its lawsuit against a trio of hackers that were distributing software targeting Rainbow Six Siege. The suit was originally filed in January of last year and accused the defendants of “creating, selling, distributing, supporting, updating, and providing access” to DDoS software “at the expense of Ubisoft, its legitimate customers, R6S, and the R6S community."
The group mainly operated out of a website called SNG.one, but also had domains that made it clear Rainbow Six Siege was the main focus of their operation, such as r6.support, r6s.support, and r6ddos.com. All these sites shut down soon after Ubisoft filed suit in US Central District Court of California.
A year and a half later, Ubisoft has been awarded a default judgment against the defendants as none of them denied the crimes they were accused of. The judge ordered the trio to pay $153,094,04, which includes $5,280 in investigative costs, $4,352 in miscellaneous fees, and $143,460 in attorney fees.
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SNG.one has also been ordered to close down its operations, close any social media accounts it may have owned, and hand over all domains related to distributing its software to Ubisoft.
This is a nice win for Ubisoft and it shows how far it’ll go to protect Rainbow Six Siege, which is one of the French publisher’s biggest success stories. It’s also a win at a time when Ubisoft seems to be racking up losses on the daily.
Most recently, Assassin's Creed art director Raphael Lacoste left Ubisoft after a 16-year stint at the company. No explanation for the departure was given, but there's plenty of speculation that it had to do with Ubisoft's ongoing problems with its toxic work culture.
On top of that, a recent expose from Kotaku revealed just why Skull & Bones has been in development hell for the past eight years, and why the Singapore government is keeping the game afloat thanks to "generous subsidies."
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