Tuxedo Labs have announced Teardown during Gamescom Opening Night Live. The two-man studio, with Dennis Gustafson developing his own game engine for the game, for a fully destructible game world. Player are tasked with freely smashing the environment and moving objects, in order to make the perfect path to escape during a heist. We will […]
The post Fully-Destructible Game World Teardown Announced appeared first on Niche Gamer.