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WoW Factor: The problem with World of Warcraft’s storytelling

Back a long while ago, when I reviewed the prequel novel for World of Warcraft: Shadowlands, I noted that my general policy has been to ignore the novels and supplementary storytelling around WoW’s expansions. The policy I outlined in the introduction there was fairly simple and straightforward: If it didn’t happen within the game, something had […]Original Article

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