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Blade Runner: Enhanced Edition comparison video makes me prefer the originalon 7 September 2020 at 3:44 pm Eurogamer.net

Like a replicant during a Voight-Kampff test, there’s something a little off about the Blade Runner: Enhanced Edition. That’s how I felt after watching this official comparison video, anyway.

The video, released by developer Nightdive Studios overnight, compares footage of the original – and superb – 1997 point-and-click adventure game set in the Blade Runner universe, with footage of the same cinematic from the currently in development Enhanced Edition. According to the video, the original on the left is running at 15 frames per second in 640 x 480 resolution. The Enhanced Edition on the right is 60 frames per second in 4K.

For me – and I’m no technical whizz – there’s something weird about the “cleaned up” right version. It looks upscaled, sure, but something is lost in the upscaling, whether it’s a sense of the game presenting a “lived in” virtual world or something else, it’s hard to put my finger on it. Perhaps I need to run it past a Baseline!

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Like a replicant during a Voight-Kampff test, there’s something a little off about the Blade Runner: Enhanced Edition. That’s how I felt after watching this official comparison video, anyway.The video, released by developer Nightdive Studios overnight, compares footage of the original – and superb – 1997 point-and-click adventure game set in the Blade Runner universe, with footage of the same cinematic from the currently in development Enhanced Edition. According to the video, the original on the left is running at 15 frames per second in 640 x 480 resolution. The Enhanced Edition on the right is 60 frames per second in 4K.For me – and I’m no technical whizz – there’s something weird about the “cleaned up” right version. It looks upscaled, sure, but something is lost in the upscaling, whether it’s a sense of the game presenting a “lived in” virtual world or something else, it’s hard to put my finger on it. Perhaps I need to run it past a Baseline!Read moreEurogamer.net

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