Cyberpunk 2077 – V Can Look Around During Dialogue Scenes For Potential Trouble

Cyberpunk 2077_11

The question on many people’s minds right now is whether or not Cyberpunk 2077 will actually make it in 2020 or not. As it stands, the game has had two high profile delays, and it’s somewhat up in the air I’d say. But in the meantime, we have been getting bits and pieces of the game’s fascinating futuristic world, and today we got a little taste of a neat little feature that’s sure to be interesting for whenever the game does ship.

Via the Official PlayStation Magazine (September 2020), the developer revealed an interesting feature in relation to dialogue. Much like CD Projekt RED’s previous titles, there will be a ton of talking, and a ton of dialouge options, but apparently Cyberpunk 2077 will actually allow your player character, V, to took around during these talks. Part of this is for immersion, since it’s more realistic for you to be able to look around as you talk, but also you can look around to see if potential trouble is brewing, in case you’re locked in a conversation and other NPCs are in the process of jumping you, meaning you can still get the drop on foes even they plan to ambush you.

I imagine that feature could get old if used a lot, but it definitely seems like a potential way to spice things up a bit for the many interactions with shady characters you’ll undoubtedly have. It could also be a way to just entertain yourself in a fun way during lengthy dialogue segments.

As of now Cyberpunk 2077 is set to release for PlayStation 4, Xbox One and PC on November 19th, with a Stadia version to come later. The developer also recently revealed there are seemingly no plans for a beta or demo before that.

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