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Massively Overthinking: Does early access kill an MMO’s buzz?

A while back on the Massively OP Podcast, Justin and I were flipping through Steamcharts checking in on Torchlight III, and we were a little dismayed at what we saw: At least on Steam, the game’s launch peak exceeded its early access launch peak by only a few hundred players. Naturally, we wondered aloud whether […]Original Article

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