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Multiplayer survival shooter Scavengers touts the features of SpatialOS and how the tech changes gameplay

Stop me if you’ve heard this before: Improbable’s SpatialOS is going to be leveraged by the developers of Scavengers in a way that other multiplayer games are incapable of thanks to the scales it can work with. That’s part of the message in a recent interview with Improbable chief technology officer Lincoln Wallen and developer […]Original Article

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