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The Daily Grind: How much do MMOs succeed on faith vs. mechanics and fanbases?

A while back, MOP’s Eliot, Chris, and I were discussing Last Oasis and why it didn’t take off. Collectively, I think we determined it was a bunch of factors, including the fact that it was a bit of an emptybox asking players to, as Chris put it, “establish a freakin’ kingdom from nothing” – but […]Original Article

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