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Vague Patch Notes: What we mean when we talk about MMO success – and failure

Yesterday, aside from love being such an easy game to play, MOP’s Justin graced us with a Daily Grind asking about why it was RIFT didn’t do better. I read it and found myself nodding along, saying that the game never really did light the world on fire like its designers wanted. And then I stopped and […]Original Article

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