Microsoft has announced that Xbox Game Pass Ultimate subscribers will receive redeemable perks for Halo Infinite every month, starting with the game’s release on 8th December.
On launch day, Game Pass Ultimate members will be able to redeem the ‘Pass Tense’ MA40 AR Bundle which includes a green colourway ‘coating’ for the MA40 Assault Rifle, as well as four 2XP Boosts and four Challenge Swaps.
In order to redeem this exclusive reward, you need to navigate to the Perks section of the Xbox Game Pass app on Xbox consoles or through the Xbox Game Pass app, where you log in and then find Perks under your profile.
Halo Infinite’s multiplayer is a standalone free-to-play game available across Xbox Series X|S, Xbox One, PC and through Xbox Cloud Gaming. You don’t need an Xbox Live Gold subscription or Game Pass Ultimate in order to play (unless you’re doing cloud gaming), but Microsoft are obviously looking to incentivise subscribing to Game Pass anyway.
Other perks available in December include a Dauntless New Year’s Bundle, Apex Legends RIG Helmet Weapon Charm and World of Warships: Legends – Hero’s Companion, all of which are available now.
Further Reading: Halo Infinite Multiplayer Review
Throwing 2XP Boosts and Challenge Swaps into a bundle highlights once again the unpopular progression system that 343 Industries and Microsoft have baked into the game. Already, 343 has adjusted the challenges and rewards that it hands out as they make quick fixes before reconsidering the system more generally. Earlier this week they dramatically increased the XP handed out for the first six matches you play each day, which follows on from reducing some of the requirements of Weekly Challenges in the days after the multiplayer’s release.
343 Industries are expected to make bigger changes to Halo Infinite’s progression.
We published out review of Halo Infinite’s multiplayer yesterday – it might be branded a beta right now, but this is the full multiplayer game, transactions, maps, modes and all. In it we were rather critical of the progression and other elements that have been wrapped around the sublime gameplay at its core:
“Halo Infinite’s multiplayer is a fantastic showcase of just how brilliant Halo can be, its fundamental gameplay and the mix of small and larger-scale modes a joy to play. It’s just a shame that so much of that is being clouded by the dismal battle pass, paid cosmetics and unsatisfying progression. Halo Infinite multiplayer is a must-play for shooter fans, but its monetisation needs to change if it’s going to survive in the long run.”
Halo Infinite free-to-play multiplayer is out now for Xbox Series X|S, Xbox One and PC. The Halo Infinite single player campaign will release on 8th December, which will be the nominal full release of the multiplayer as well.
Source: Xbox