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In an effort to make Trials of Osiris and other endgame activities more rewarding, Bungie has added Adept gear into Destiny 2 with Season of the Hunt. Adept weapons have slightly better Masterwork stats than their non-Adept counterparts and can equip a new category of mods named Adept mods.
Related: Destiny 2: An In-Depth Look At Weapon Stats
These mods offer some large bonuses that rival or even exceed what Masterwork bonuses can provide. Earning these mods requires you to complete endgame activities such as going flawless in Trials of Osiris or completing a Grandmaster Nightfall. For those that want to have the best weapons possible, here is everything you need to know about Adept mods in Destiny 2.
Updated July 13th, 2021, by Charles Burgar: Season of the Splicer has added a new way for Guardians to obtain Adept weapons and mods. Through the Master variant of the Vault of Glass raid, players can earn Timelost VoG weapons that function similarly to Adept weapons and mods that accompany Adept weapons. We've updated this guide to include every new way of earning Adept mods, and we've made some organizational changes to make this guide easier to read and navigate.
What Are Adept Mods
Adept mods are more powerful variants of pre-existing weapon mods that usually grant a +10 stat increase. Unlike normal mods, these Adept variants can come with negative effects such as reduced handling or stability. These Adept mods also take up the same mod slot as your standard mods do, which means you'll have to give up the likes of Icarus Grip or Major Spec for some of these bonuses. Only Adept weapons can equip Adept mods.
How To Obtain Adept Mods
Adept mods can be obtained through the following:
- Reach the Lighthouse by completing a flawless card in Trials of Osiris.
- Successfully complete a Grandmaster Nightfall.
- Complete encounters in Master Vault of Glass.
Related: Destiny 2: A Complete Guide To Combat Style Mods
The Lighthouse
Trials of Osiris will give one type of Adept mod when players reach the Lighthouse. Adept Icarus, Blast Radius, Projectile Speed, Impact, and Charge Time are exclusive to this playlist.
Grandmaster Nightfalls
Grandmaster Nightfalls use a knockout system, similar to how standard mods work. Every GM Nightfall has a chance of granting an Adept mod, and there isn't a limit on how many Adept mods you can earn this way each week. Every Adept mod, excluding those found from Trials, can be obtained from this activity.
Master Vault Of Glass
Vault of Glass has a Master difficulty variant that adds Masterwork materials and Adept mods to the loot pool. Similar to GM Nightfalls, each encounter has a chance of granting a mod. Every mod, excluding those exclusive to Trials, can be obtained from Master VoG. Mods can only drop from your first encounter completion per character each week.
Every Adept Mod
Guardians can farm Adept mods from going flawless in Trials of Osiris, completing encounters in Master Vault of Glass, or by completing a Grandmaster Nightfall. Adept Big Ones Spec is exclusive to PvE activities, and Trials of Osiris has five exclusive mods. There are 15 Adept mods in total. Let's go over what these mods are capable of.
Once again, these mods can only be equipped on Adept weapons. Mods that reduce your stats cannot lower a stat value below ten, similar to how Iron Banner perks work. Conversely, mods that increase the value of a stat cannot raise that stat above a value of 100.
Adept Accuracy
- Effect: +10 Accuracy
- Useable On: Bows
Due to a lack of Adept Bows in Destiny 2, this mod is currently unusable.
Adept Big Ones Spec
- Effect: Deal 7.7% increased damage against Majors and Bosses.
- Usable On: All weapons
Adept Big Ones Spec as a combination of Major and Boss Spec. Its damage percentage is the same as Minor, Major, and Boss Spec.
This mod is currently found only in GM Nightfalls and Master VoG.
Adept Blast Radius
- Effect: +10 Blast Radius
- Usable On: Grenade Launchers, Rocket Launchers
Adept Blast Radius still respects the blast radius cap on Special Grenade Launchers. A Special Grenade Launcher cannot exceed a blast radius of 55 (50 with Proximity Grenades), even if this mod is equipped.
This mod is currently found only in Trials of Osiris.
Adept Charge Time
- Effect: +10 Charge Time
- Usable On: Fusion Rifles, Linear Fusion Rifles
Strangely omitted from the mod's description, Adept Charge Time reduces the damage of your Fusion Rifle bolts while equipped. It's by a significant amount, much more than Accelerated Coils or a Charge Time Masterwork. This mod is a detriment for most Fusions and not recommended.
This mod is currently found only in Trials of Osiris.
Adept Counterbalance
- Effect: +25 Recoil at the cost of -10 Range
- Usable On: All weapons
Be careful using this mod. Destiny 2's recoil stat changes direction as you increase the recoil stat. The odd amount of recoil direction added by this stat could cause weapons with a vertical recoil pattern to sway off-center and vice versa.
Adept Draw Time
- Effect: +10 Draw Time
- Usable On: Bows
Bows have a hard cap on their draw speed. Precision Bows can reach 576 draw time, and Lightweight Bows can reach 540 draw time. This cannot be lowered further through any means, this mod and Archer's Tempo included. Since no Adept Bows exist in Destiny 2, this mod is currently unusable.
Adept Handling
- Effect: +10 Handling
- Usable On: All weapons
Adept Icarus
- Effect: Improves accuracy while airborne; +5 Range
- Usable On: All weapons except Swords
This mod is currently found only in Trials of Osiris.
Adept Impact
- Effect: +10 Impact
- Usable On: Swords
This mod can only be used on Swords. It works similarly to an Impact Masterwork, increasing a Sword's damage by roughly 3%. Adept Big Ones is a much better option.
This mod is currently found only in Trials of Osiris.
Adept Mag
- Effect: +40 Magazine at the cost of -20 Handling
- Usable On: All weapons excluding Rocket Launchers and Breech-Loaded Grenade Launchers
For clarity, the +40 magazine increase is a percentage increase, not a flat addition. Most weapons will only gain one to three extra rounds when compared to Backup Mag.
Adept Projectile Speed
- Effect: +10 Projectile Speed
- Usable On: Grenade and Rocket Launchers
Projectile speed is displayed as velocity on Grenade and Rocket Launchers.
This mod is currently found only in Trials of Osiris.
Adept Range
- Effect: +10 Range
- Usable On: All weapons except Swords and Bows
Adept Reload
- Effect: +10 Reload Speed
- Usable On: All weapons except Swords
Adept Stability
- Effect: +10 Stability
- Usable On: All weapons except Swords
Adept Targeting
- Effect: +10 Aim Assist at the cost of -20 Stability
- Usable On: All weapons except Swords
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