Batman is tasked with pursuing criminal behemoths in Batman: Arkham Knight's Most Wanted side missions. Many side missions require that players progress to prerequisite points in the main campaign, but this pacing has rubbed many fans the wrong way. For example, challenges and side missions that require the Batmobile are inaccessible until players lower bridge access to each island borough. Rather, Batman: Arkham Knight's Knightfall Protocol conclusion provides a reasonable excuse for players to complete side missions later in the game.
Heir to the Cowl is a Most Wanted side mission in Batman: Arkham Knight. In Heir to the Cowl, players take control of Azrael, who is under the cultist influence of The Order, and compete to become Gotham's next protector. Heir to the Cowl is furthered as players locate burning bat symbols throughout Gotham's islands. Each mission in the questline is comprised of brief trials where players engage in isolated combat encounters and cannot suffer a single hit. As Azrael, players are then tasked with choosing whether to execute Batman with his sword, or break the sword instead. One fan has prompted a fan discussion about this choice in Batman: Arkham Knight.
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Martinftw420 asks which option other Batman: Arkham Knight players have chosen at the end of Azrael's Most Wanted questline. Unlike most of Batman: Arkham Knight's side missions, players are given these two explicit choices alongside an implicit choice, with the result impacting the character's conclusion. If players choose to kill Batman, Batman swiftly counters the blow and dispatches Azrael. While this choice determines that Azrael's morality remains compromised, the majority of fans prefer this option for Azrael's conclusion in Batman: Arkham Knight.
Players are then able to drive Azrael to the GCPD lockup and add him to Batman: Arkham Knight's collection of incarcerated antagonists. This lets players converse with him further while he is in lockup, and other villains may interact and converse with him also. Other fans have chosen instead to break the sword and salvage Azrael as a character who becomes of sound mind in the end. This choice lets him leave freely, and players will not be able to interact with him further.
However, there is an implicit choice that players may choose to make on their own, where the player can simply leave the clocktower without selecting one of the provided prompts. This choice is nearly identical to the choice where Azrael breaks the sword. In both choices, Batman commends him and Azrael acknowledges he is able to act of his own free will. Similar to other Most Wanted side missions, Azrael's is quite short, with only a number of events contributing to its completion and upgrade points. But it is still exciting to see fans' choices in Heir to the Cowl, such as many fans having replayed Batman: Arkham Knight to experience each choice's result.
Batman: Arkham Knight is available now on PC, PS4, and Xbox One.
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