Despite running into some considerable set-backs shortly after its initial announcement, leading to an indefinite delay, developer Nightdive Studios’ highly anticipated remaster of Westwood Studio’s classic Blade Runner point-and-click adventure is finally complete, and will be launching for Xbox, PlayStation, Switch, and PC, tomorrow, 23rd June.
Although Blade Runner takes its cue from narrative-driven point-and-click games, it immediately distinguishes itself from its genre peers by sending players, in the role of Blade Runner Ray McCoy, on a heavily randomised adventure. The goal remains the same each play-through, in that players must use their investigatory skills to identify and hunt down a number of replicants, but exactly which characters are replicants is determined at the start of a new game, subtly changing their behaviour as the story unfolds.