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Death’s Door: Where To Find Every Shiny Thing

Side quests are often a way for developers to pad out their games and make the worlds feel more lived in, and Death's Door is no exception. While offering very few in-game benefits, a total of 24 Shiny Things are scattered throughout the world for the little crow to find and decorate their desk with.

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Some are easily attainable, some are hidden behind the game's many secrets, and some are only available after beating the final boss. If getting to 100% is the end goal, collecting all the Shiny Things is necessary — luckily, this guide's here to help you with that!

Bear in mind that this article will go in the order of display, not necessarily the order in which they can be found.

Old Engagement Ring – Ceramic Manner

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The Old Engagement is located in the rafters of the Ceramic Manner after defeating the large spinning pot in the ballroom. Take the ladder up and cross all the way to the other side of the wooden beams (careful not to fall) — it will be sitting in a small shelving unit.

Old Compass – Lost Cemetary (Requires: Flame Spell)

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Finding the Old Compass is tricky. Take the door located just south of the Lost Cemetary door and burn through the spiderwebs blocking the archway. Fall down and defeat the numerous spiders hidden in balls throughout the next room. Make your way to the wooden structure to light the braziers, unlocking the door on the northwest side of the room. From here the compass is actually visible, but take that door and climb the next ladder on the north side of the room to light another brazier.

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Continue northwest, into a room where you will have to fight a few waves of enemies. Defeat them and climb the stairs to light yet another brazier to uncover a ladder. Take the ladder and continue southeast this time. In the next room, bypass the open archway and kill the spiders blocking the path southeast. Drop down on the small ledge and keep going southeast through the door to find the Old Compass.

Incense – Lost Cemetary

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After speaking to the Grey Crow, head southwest behind the green flower pot. Sitting on top of the Gravedigger's mausoleum will be the next shiny thing, a pot of incense. Take the coffin door ramp up to the side to grab it.

Undying Blossom – Lost Cemetary

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While exploring the Lost Cemetary, you may come across a lone tower with wooden spikes coming out of it. Inside the tower, there's a plaque that reads: "This simple structure has a twin… a hidden secret lies within." Elsewhere in the Lost Cemetary, just east of the Reaper Door, the tower's twin sits in an arena with four enemies. Defeat them and head toward the tower (the perspective will shift) and enter it. There is the Undying Blossom.

Old Photograph – Ceramic Manner (Requires: Flame Spell)

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One of the few Shiny Things that has a use in-game, the Old Photograph is only obtainable after acquiring the Flame spell. Take the left exit out of the main hall of the Ceramic Manner, past the room with the chair and fireplace, and into the hallway.

Light the brazier just outside the door and a ladder should appear. Take it up into the rafters and follow the wooden beams across to the other side to find the Old Photograph on the landing floor.

Sludge-Filled Urn – Estate of the Urn Witch (Requires: Hookshot)

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Back in the Estate of the Urn Witch, take a left at the fountain and find the small gap in the hedges. Trudge through the bushes to the corresponding gap and climb up to the platform. Hookshot over and then slam down into the sewer gate. Follow the considerably long path to the exit and defeat the waves of enemies blocking the gate. Keep following that path to a secluded room where the Sludge-Filled Urn is sitting on a shelf.

Token of Death – Lost Cemetary (Requires: Hookshot)

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The Token of Death can be found In the cave system leading to The Stranded Sailor. In the room with a few tiered waterfalls, on the second landing, there will be a hookshot post across the rushing water. Take it to find the Token of Death sitting on a few forgotten coffins.

Rusty Garden Trowel – Estate of the Urn Witch (Requires: Old Photograph)

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To find the Rusty Garden Trowel, first, obtain the Old Photograph from the Ceramic Manner. Turn it over to find a diagram with five X's on it. Take the photograph back outside. On the northern edge of the Estate (head north from the fountain), there will be a chessboard with pots spaced out.

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Destroy the pots corresponding to the X's on the Old Photograph to open a secret passageway and follow it. Near the large doors will be the Rusty Garden Trowel.

Captain's Log – The Stranded Sailor (Requires: Flame Spell)

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After obtaining the Flame spell to activate the ladder leading to The Stranded Sailor, head toward the restaurant. Underneath the stone stairs at the cave's exit will be another slightly hidden passageway. Follow it through to find the Captain's Log sitting on a rug near some pots.

Giant Arrowhead – Flooded Fortress

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Before leaving the arena after defeating the Frog King, make sure to take the ladder located behind his watery grave and grab the Giant Arrowhead. This is one of the only Shiny Things located in a boss arena, but it just goes to show how important exploring every nook and cranny is in this game.

Malformed Seed – Overgrown Ruins (Requires: Hookshot)

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The Malformed Seed is easily visible while traversing the Overgrown Ruins, but not obtainable until after acquiring the Hookshot spell. After finding it, head back to the ruins and make your way to the southeast part of the map. Climb the ladder above one of the hidden entrances to the Mushroom Dungeon and hookshot all the way to the Malformed Seed.

Corrupted Antler – Mushroom Dungeon (Requires: Bomb Spell)

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Once again, the Corrupted Antler is easy to spot well before it is obtainable. In the room where the first green key is located, shoot the bomb at the damaged part of the wall to blast a hole in it.

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Head through, and use the key on the gate underneath the pathway where the blue wizard enemy stands guard to find the Corrupted Antler on the other side.

Magical Forest Horn – Overgrown Ruins

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The Magical Forest Horn is actually required to progress through the story of Death's Door. To find it, head north in the Overgrown ruins and it is sitting almost at the northernmost tip of the area. Bring it back to the Forest Mother to open up the Mushroom Dungeon and continue the story.

Ancient Crown – Castle Lockstone

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From the top of the pillars in the northeast area off of the main room, slam attack the sewer grate. From here there will be two pathways; one leads to a Soul Energy, so it is worthwhile to grab that and head back for round two. Take the second path along the wall, passing through the main hall into another room to find the Ancient Crown sitting on the ledge above the Ancient Door.

Grunt's Old Mask – The Stranded Sailor (Requires: Bomb Spell)

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Grunt's Old Mask is relatively easy to find. After freeing Grunt from the Mushroom Dungeon using the Bomb spell, Grunt will find their way over to The Stranded Sailor. Near their spot will be the Old Mask, waiting for you to pick it up.

Ancient Door Scale Model – Hall of Doors (Requires: Flame Spell)

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Upon obtaining the Flame spell, head back to the Hall of Doors and light the braziers southwest of The Stranded Sailor door. Head through the now-unlocked gate to find the Ancient Door Scale Model sitting behind a desk.

Modern Door Scale Model – Hall of Doors (Requires: Hookshot)

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Another shiny thing found in the Hall of Doors, the Modern Door Scale Model is located behind a series of hookshots dangerously floating in the liminal space.

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The initial hookshot location is just east of the platform with The Stranded Sailor door. Follow the hookshot anchors to find the model on another floating platform.

Rusty Belltower Key – Hall of Doors

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One of the last shiny things available in the game, the Rusty Belltower Key is used to initiate post-game events. After defeating the Lord of Doors, the Rusty Belltower Key will be sitting nicely in the center of the Hall of Doors' main office space. Take the key over to the belltower west of where you first talked with the Grey Crow to continue the game.

Surveillance Device – Hall of Doors (Requires: Bomb Spell)

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Just south of the first entrance to the main office space of the Hall of Doors, there will be a cracked wall ready to be blown up. Shoot the Bomb spell at the wall, and continue into the small office space to find the Surveillance Device on a shelf.

Shiny Medallion – Old Watchtower (Requires: Bomb Spell)

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Take the elevator up to the entrance to the Old Watchtower area and you'll see a keyhole-shaped patch on the wall behind the elevator. Blast through it with the Bomb spell to find the Shiny Medallion sitting in a hidden room.

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