If you're going to play Far Cry 6 on your PS5, you might be happy to hear that the upcoming shooter will support all DualSense features, including haptic feedback and adaptive triggers. Ubisoft did not clarify if the same is true for PC.
After some delays, Far Cry 6 is now inevitably approaching its release date of October 7 to mark the open-world franchise’s “silky-smooth, high-resolution” debut on next-gen consoles. On PlayStation 5, the much-anticipated title promises to make use of the DualSense controller by giving the players a feel of the nearby explosions, precise vehicle control during a tense chase, and much more.
Far Cry 6 lead designer David Grivel addressed the subject when speaking to Play Magazine, PSU reported. Grivel confirmed that DualSense will be fully supported to enrich the players’ immersion to the Cuba-inspired Caribbean island of Yara. “We can’t wait for players to experience the game on that platform; it feels great with the large roster of vehicles and weapons we have,” Grivel said. However, Ubisoft is only going to delve into further details in the next few weeks.
Related: Interview: Navid Khavari on Far Cry 6, Anton Castillo, And The Guerilla Fantasy
From the sound of it, it looks like the DualSense’s adaptive triggers will be actively used to bring an extra layer of impressions from Far Cry 6‘s custom weapons. For example, earlier the devs revealed a CD-launching gun, allowing you to play some music before eliminating your target. Of course, silent and lethal bows and arrows will also be present in the game for a stealthy approach — and a perfect display of adaptive triggers in action.
Earlier in June, Far Cry 6 game director Alexandre Letendre also touched upon the topic, by saying that “PS5 DualSense owners will be happy.” For now, we’ll have to wait to find out how exactly the game will be different on various platforms. Perhaps the company will add DualSense support for the title on PC as well at some point.
Far Cry 6 is about to receive its new story footage as part of Gamescom 2021, which was earlier teased by the Opening Night Live trailer. So be ready for another in-depth look at Yara and its “constantly moving” open-world environment pretty soon.
Source: Play Magazine Issue 5 via PlayStation Universe
Next: Breath Of The Wild 2 Shouldn’t Fix Its Weirder Design Decisions