Hearts of Iron IV’s latest dev diary talks more about the changes coming to warfare and military management, and I’m pretty excited. Last week you may remember how the development team (reinforced by Imperator: Rome devs) showed off the new ‘Officer Corps’ systems, which is going to give more control over how your military.
Today’s diary looks into a final aspect of this, which will add more choice to how your forces function in the field. For each branch, there are three ‘spirits’ you can define: one on how the it operates, one on its combat performance, and one that can give direction to the officers and tactics that emerge.
Coupled with this is a ‘preferred tactics’ option that will let you pick from all of the combat tactics that you currently have unlocked, to increase the chances of that choice being used in battle. Some spirits also favour certain tactics, and if you choose that tactic as your preference as well, it doubles its performance. This last point is the bit I find the most exciting.
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