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Here’s which Mario Galaxy motion control features are available in Switch’s various formson 4 September 2020 at 5:46 pm Eurogamer.net

Nintendo has offered clarification on the various degrees of controller support found in its newly announced Super Mario 3D All-Stars trilogy, noting, among other things, that it’ll be possible to replicate Super Mario Galaxy’s pointer functionality via the Switch’s touchscreen.

Of the three games included in the trilogy – Super Mario 64, Super Mario Sunshine, and Super Mario Galaxy – it was the latter that had raised the most questions, given the somewhat dizzying permutations of controller options, play modes, and models available for Switch.

The original Super Mario Galaxy on Wii, you see, featured motion control support for Mario’s spin attack, alongside Wii Remote pointer functionality, enabling players to shift a cursor around the screen and sweep up Star Bits while simultaneously controlling Mario – a feature that didn’t appear immediately replicable in Switch’s handheld mode or on Switch Lite.

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Nintendo has offered clarification on the various degrees of controller support found in its newly announced Super Mario 3D All-Stars trilogy, noting, among other things, that it’ll be possible to replicate Super Mario Galaxy’s pointer functionality via the Switch’s touchscreen.Of the three games included in the trilogy – Super Mario 64, Super Mario Sunshine, and Super Mario Galaxy – it was the latter that had raised the most questions, given the somewhat dizzying permutations of controller options, play modes, and models available for Switch.The original Super Mario Galaxy on Wii, you see, featured motion control support for Mario’s spin attack, alongside Wii Remote pointer functionality, enabling players to shift a cursor around the screen and sweep up Star Bits while simultaneously controlling Mario – a feature that didn’t appear immediately replicable in Switch’s handheld mode or on Switch Lite.Read moreEurogamer.net

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