When you work in the independent scene, you have to expect the unexpected. As Gwen Frey tells me, the way you go about making your game is never the same one year to the next.
Read this article on TechRaptorOriginal Article
When you work in the independent scene, you have to expect the unexpected. As Gwen Frey tells me, the way you go about making your game is never the same one year to the next.
Read this article on TechRaptorOriginal Article