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Mercenaries Blaze: Dawn of the Twin Dragons Launches June 10 on Steam

Mercenaries Blaze: Dawn of the Twin Dragons

Flyhigh Works and developer Rideon Japan have announced the release date of tactical JRPG Mercenaries Blaze: Dawn of the Twin Dragons.

As stated in the press release, the game is the 5th entry in Rideon Japan’s Mercenary Saga series; players fight in classic tactical turn-based JRPG fights; where the direction a character faces and elevation can affect attack and defense. Use your skillpoints to gain and power up skills and change job classes.

Characters can also unleash a unique Blaze exceed skill as the meter is filled; to unleash life-saving party heals or mighty damage. For the first time in the series, maps will be in 3D, while characters will be sprites drawn by Masayoshi Nishimura.

You can find the release date trailer below.

Mercenaries Blaze: Dawn of the Twin Dragons launches June 10th on Windows PC via Steam for $19.99 USD (€19.99 EUR; tax included) and a 10% sale for its first week.

You can find the full rundown (via Steam) below.

A story about a corrupt kingdom and a fight for equality――
“Mercenaries Blaze”is the 5th fantasy tactical simulation RPG by Rideon.

Turn-based battles are carried out on an isometric map. Attack and defense results vary depending on the direction you face, distance and elevation, making gameplay challenging enough to satisfy the even pickiest strategy lovers.
Skillpoints are used to acquire and level up various skills and also to change job classes, allowing character growth customization.

Character design is by Masayoshi Nishimura, a talented dot-art artist and illustrator known for his beautiful artwork. Characters are expressive and diverse, breathing life into a compelling storyline.

・Blaze exceed
By filling the gauge at the top corner of the screen, characters will be able to unleash a powerful skill called“Blaze exceed”. This skill is unique to each character – it could be a high damage blow or a life-saving party heal strong enough to change the tide of battle.

・3D Battle Maps
For the first time in the series, the battle map is in 3D. You can switch your camera viewpoint to each unit and swivel the camera around to view your surroundings – you may even find hidden treasure while using this function!

・More freedom
Characters can “Move” after an action during battle. Being able to move either before or after an action increases strategical choices by twofold!

・More options
Choose to display or turn off grids, shorten skill animations and speed up “Move”commands. These options will not only help control the pace of battle, but will also be useful for multiple playthroughs.

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