When it comes to tracking quests in locations that players have not discovered yet, MMORPGs can be a bit obscure in directing gamers to their goal. That's not to say that unguided exploration should be deterred, but when the in-game map is as massive as that of New World, a title should at least give players a broad sense of where to find certain places.
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There is a quest in New World called "One Threat at a Time", where players are tasked with taking out a couple of pirate leaders at Nyhart's Anchorage, but both the location itself and one of the targets can be difficult to seek out due to the lack of information given by the game. Thankfully, some of the more thorough explorers have uncovered Boatswain Ambrose's hideout and have shared how to search for and destroy this dreaded pirate.
Firstly, it should be mentioned that Nyhart's Anchorage is a landmark as opposed to a proper settlement, which will partially explain why it is so tricky to find for some players.
To find this landmark, players are advised to start from Windsward Hamlet and then head south and a bit west toward Las Torres Bay. Gamers taking this route will have to pass through the Eldergate region, which will place them between Milberry Hills on the west and Hoff point on the east.
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Protruding into Las Torres Bay is a triangular peninsula that can act as a great marker to identify the precise location of Nyhart's Anchorage. The landmark housing a huge ship and some docks can be found just west of this triangular peninsula.
There are many nooks and crannies in Nyhart's Anchorage, so it can be frustrating to track down the infamous pirate that one is hunting. Players seeking Boatswain Ambrose should head down below the docks to find the entrance to his hideout. This entrance is within a stone bridge built with an arch located near to where a large crocodilian enemy spawns.
As players enter the tunnel-like hideout, they will find hostile enemies, such as Anchorshot Pistolers and possibly others. These foes are guarding the way to their boss and are a sign that the player is on the right track. Keep heading deeper into the tunnel and it won't take long until one finds Boatswain Ambrose lounging on some crates.
Now that the hunter has found their prey, all that is left to do is take him out. Be wary, though, as Ambrose wields a literal anchor for a weapon and will heave it with great strength as if it was a greathammer or particularly massive mace. It is recommended to bring a friend to slay this fiend as well as possibly utilize ranged attacks, as Boatswain Ambrose does not seem to possess any ranged attacks of his own.
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