Capcom never used to be about PC gaming, but that changed with Monster Hunter World. By releasing Monster Hunter on both consoles and PC, Capcom found out that there was a ravenous PC market just waiting to dive into Capcom's franchises. Since then, Capcom has been releasing Resident Evil games both new and remade on PC, and the results have been nothing short of spectacular for the company.
So it comes as little surprise that Capcom is reporting the traditional gap between console game sales and PC sales is shrinking. During the publisher's recent first-quarter investor call, Capcom was asked about continuing PC support and whether or not it expects PC demand to ever exceed console demand for its games.
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"In following our core strategy of multiplatform development, we continue to provide our content on a variety of devices, including PCs, in order to maximize our user base. As with home video game consoles, we feel that PCs are an important channel," Capcom said. "While demand for PC versions of games did not exceed that for console versions in the fiscal year ended March 31, 2021, we feel that the gap between the two is shrinking."
One investor noted that the overall market for PC gaming is increasing, with Capcom also confirming "market growth" on the PC side. Capcom didn’t speculate on when or if PC sales might even exceed console sales, but if the current trend continues, that day is coming.
One investor asked about Capcom's recent release of Monster Hunter Stories 2: Wings of Ruin, and while the game has only been out for a few short weeks, initial sales have been "favorable." Certainly favorable enough for Capcom to release a development roadmap. The Monster Hunter RPG was released on both the Nintendo Switch and PC on July 9 and even though it's a single-player game, Capcom is treating it more like a live-service title, adding monsters, quests, and subquests.
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