News

Rust due to get new wounded and recovery mechanics next update

Rust due to get new wounded and recovery mechanics next update

Rust is getting some big shake-ups to how wounding and recovery work in its next big patch. Rust YouTuber Shadowfrax has been digging into the multiplayer survival game's development and revealed that a new crawling mechanic should be on its way in the coming update, which will add a whole new element of gameplay – and chance – to getting downed.

As Rust’s next forced wipe is coming July 1, we should be getting a new batch of gameplay updates soon, and – while things are subject to change – crawling should be bundle in with them.. As Shadowfrax highlights, these changes are pretty significant and complex in some ways, but essentially Rust will now have two wounded states: the existing incapacitated one – in which you're stuck lying on the ground unable to, well, do anything, really – and a new, crawling state that'll give you a bit of a better chance of surviving post-wounding.

You'll be reduced to crawling if your health drops to zero by most means following the changes (falling from a massive height not included). Unlike incapacitation, this version of being wounded lets you move about and open doors – though slowly, of course – and tops up your health a little more. It also offers a higher chance of recovery than the alternative, though it's naturally not guaranteed – and if someone decides to start picking your pockets while you're on all fours, you'll get incapacitated anyway.

View the full site

RELATED LINKS: Best survival games, Rust commands, Rust vehiclesOriginal Article

Spread the love
Show More

Related Articles

Leave a Reply

Your email address will not be published. Required fields are marked *

Back to top button