Destiny 2's Season of the Splicer has given Titans a few new tools to play with. A new Exotic, additional Aspects and Fragments for the Behemoth subclass, and a new Artifact has given way to a whole host of new build possibilities.
Related: Destiny 2: The Best Warlock Builds For PvP And PvE
We'll be looking at eight Titan builds in this guide—four for PvE, four for PvP. Each build takes Destiny 2's buildcrafting to the extreme, synergizing Combat Style mods with certain subclasses to create some truly powerful builds. Cast Thundercrash every minute, become a juggernaut in PvP, and turn Warmind Cells into Sunspot generators with some of these builds. We'll be adding more builds to this guide as the season continues.
Foreword
Before we dive into the world of buildcrafting, you'll need to understand how Combat Style mods work. We'll be mentioning these mods quite a bit in the guide, and for the sake of brevity and readability, we won't be explaining what each mod does. If you don't know how these mods or mechanics work, these guides should help:
Updated July 4th, 2021 by Charles Burgar: With Vault of Glass receiving a hard mode next reset, we figured now is a great time to update this guide to include some new builds. We've added two simple yet powerful builds to the guide—one for each activity type—and overhauled the guide's format. Recommended mods and stats are formatted in a much clearer way now, making it easier to replicate these builds for yourself.
PvP: Shaxx's Disciple
Why Play This Build?
Titan mains that don't want to rely on gimmicks in PvP can't go wrong with this build. This is a simple PvP build that uses Code of the Juggernaut, Charged with Light mods, and good neutral game Exotics to ensure that 1v1 gunfights are as easy as possible. Play semi-aggressive, and you'll be rewarded with the devastating Frontal Assault buff that turns you into an unstoppable killing machine in 6v6 PvP.
Essentials
Subclass | Code of the Juggernaut (Bottom Tree Striker) |
---|---|
Exotic | Dunemarchers, One-Eyed Mask, Peacekeepers |
Weapon | Any |
Code of the Juggernaut (Bottom Tree Striker) is a fantastic spec due to its neutral game. Breaking a Guardian's shield will activate Knockout, increasing your melee lunge range and damage for a short duration. Land a melee kill to gain Frontal Assault, a 12-second buff that increases your damage output by 20%. Once you activate Frontal Assault, you become nigh-unstoppable.
Exotic boils down to preference, although there are meta Exotics for a reason. Some great Titan Exotics include Dunemarchers, One-Eyed Mask, and Peacekeepers (only if you're using an SMG). The Path of Burning Steps is also incredible, although we have a build focusing more on this Exotic later in the guide.
Use any weapon you like. This build works with any gun, although close-range weapons are recommended so you can capitalize on Knockout's increased melee lunge range more often.
Armor Stats
Mobility | Dump |
Resilience | 80+ |
Recovery | 90+ |
Discipline | 40+ |
Intellect | 40 |
Strength | 70+ |
Recovery is the most important PvP stat for every build, this build being no exception. Focus on Resilience and Strength next. If you have points left over, put them towards Intellect.
Armor Mods (General)
Armor(Element) |
Mod Slot 1 | Mod Slot 2 |
---|---|---|
Helmet(Arc) |
Hands-On | Targeting Mod |
Gloves(Any) |
Momentum Transfer | Preference |
Chest(Any) |
Preference | Preference |
Boots(Any) |
Ammo Scavenger | Ammo Scavenger/ Traction (Controller) |
Mark(Solar) |
Bomber | Bomber |
While this build is focused on melee attacks, your grenade is still an invaluable tool. Bomber will ensure that you get your grenade back quickly. From there, use targeting and ammo scavenger mods to gain the upper hand.
Armor Mods (Combat Style)
Helmet | Radiant Light |
Gloves | High-Energy Fire |
Chest | Powerful Friends |
Boots | Preference |
Mark | Taking Charge |
If you've seen PvP builds before, this should look familiar. This mod loadout gives you +20 Mobility, Strength, and grants Charged with Light stacks from Orbs of Power. While Charged with Light, you deal 20% more damage. This doesn't stack with Frontal Assault, but it does help the consistency of this build. For the firth mod, use a charge-generating mod.
PvE: Warmind's Protector
Why Play This Build?
It's tough to talk about Titan builds without mentioning the most played spec for raids and pinnacle PvE content: bubble Titan. Or as it's known in-game, Code of the Protector. This build is fairly simple but is highly effective. Warmind's Decree allows you to spawn Warmind Cells with your abilities, which can be further augmented through the use of Combat Style mods.
Essentials
Subclass | Code of the Protector (Top Tree Sentinel) |
---|---|
Exotic | Crest of Alpha Lupi |
Weapon | Weapons that can spawn Warmind Cells |
Code of the Protector (Top Tree Sentinel) gives you access to one of the most powerful Supers in Destiny 2: Ward of Dawn. This bubble grants a 35% damage boost for a long duration and keeps you alive during tough encounters. You also have a good defensive melee attack and grenades.
Crest of Alpha Lupi seems suboptimal at first glance, but this Exotic comes in clutch for solo content. A large health chunk upon casting a Barricade can save your life. Generating four Orbs of Power from Ward of Dawn also assists allies with getting their Supers charged, further enhancing this build's support capabilities.
Anything that spawns Warmind Cells will work for your weapon of choice. Any Seventh Seraph or IKELOS weapon will work. Weapons that deal Void AoE damage also work. Some good examples are Deathbringer, Graviton Lance, Ruinous Effigy (Orbs), and Black Talon. We recommend Deathbringer if you want a good DPS weapon that can spawn Warmind Cells. For Primaries, the Seventh Seraph Officer Revolver and IKELOS SMG are fantastic picks.
Armor Stats
Mobility | Dump |
Resilience | 100 |
Recovery | Preference |
Discipline | 70+ |
Intellect | 40 |
Strength | 50+ |
Resilience needs to be 100, as this allows you to spawn Titan Barricades more often—giving you a panic heal when gunfights go south. From there, Discipline is your next most important stat.
Armor Mods (General)
Armor(Element) |
Mod Slot 1 | Mod Slot 2 |
---|---|---|
Helmet(Solar) |
Ashes to Assets | Ammo Finder/ Ashes to Assets |
Gloves(Any) |
Preference | Preference |
Chest(Any) |
Concussive Dampener | Any Damage Resistance Mod |
Boots(Any) |
Ammo Scavenger | Preference |
Mark(Solar) |
Bomber | Preference |
Since you aren't weaving abilities as much with this build, armor mods aren't as vital. Use mods that enhance your ammo economy and damage resistance. For your Mark, double Bomber is a fantastic option for getting your grenade back quickly, although you can drop one Bomber for an Artifact mod if you'd prefer.
Note: Ashes to Assets is a universal, one-point mod this season. Grab it from the Artifact when you can.
Armor Mods (Combat Style)
Helmet | Fireteam Medic |
Gloves | Global Reach |
Chest | Power of Rasputin |
Boots | Warmind's Protection |
Mark | Warmind's Decree |
These mods cause your Warmind Cells to provide a ton of utility:
-
Enemies take 10% increased damage
- Stacks with other debuffs
-
Enemies deal 50% less damage while near a Warmind Cell
- Stacks with DR mods
- Destroying a Warmind Cell heals you and nearby allies
If you are playing Grandmaster Nightfalls or trying to solo flawless a dungeon, consider replacing Power of Rasputin for Cellular Suppression instead. This will cause your Warmind Cell to blind every enemy nearby when shot at, effectively disabling all non-boss enemy AI for a short duration.
PvP: Devastator's Wake
Why Play This Build?
Code of the Devastator's Roaring Flames buff is incredibly powerful in the right hands. Once you get a few stacks of this buff, your grenades and melee ability can one-shot Guardians with ease.
Related: The Best Exotics For Titans In Destiny 2
This build takes full advantage of this buff by using Ashen Wake, allowing your Fusion Greandes to instantly detonate on impact and fully recharge if they kill someone. When paired with this season's grenade Artifact mods, you'll get your Super well before anyone else and be able to wipe entire teams using only grenades.
Essentials
Subclass | Code of the Devastator (Middle Tree Sunbreaker) |
---|---|
Exotic | Ashen Wake |
Weapon | Any |
Code of the Devastator (Middle Tree Sunbreaker) has the Roaring Flames buff and a throwable hammer for a melee ability. The goal is to get Roaring Flames x3 by killing enemies with your grenade or melee ability. Once you have all three stacks, you can one-shot Guardians with your Fusion Grenades with ease.
Ashen Wake is required to make your Fusion Grenades detonate on impact. You'll get your grenade back whenever it kills someone. Since your grenades will one-shot with Roaring Flames x3, you can throw your grenades non-stop.
Use any weapon you like. Since this build is focused on spamming grenades, your weapon doesn't matter.
Armor Stats
Mobility | Preference |
Resilience | 80 |
Recovery | 90+ |
Discipline | 50+ |
Intellect | 70 |
Strength | Dump |
Recovery is the most important PvP stat, so get that to 100 first. From there, focus on Intellect and Resilience.
Armor Mods (General)
Armor(Element) |
Mod Slot 1 | Mod Slot 2 |
---|---|---|
Helmet(Solar) |
Ashes to Assets | Ashes to Assets |
Gloves(Arc) |
Momentum Transfer | Preference |
Chest(Any) |
Preference | Preference |
Boots(Any) |
Ammo Scavenger | Ammo Scavenger/ Traction (Controller) |
Mark(Solar) |
Bomber | Bomber |
Double Ashes to Assets is absurd on this build, allowing you to gain your Super in a minute once x3 Roaring Flames is active. Double Bomber mods reduce your grenade cooldown for when you miss a Fusion Grenade.
Note: Ashes to Assets is in the seasonal Artifact. It's a universal, one-point mod. Be sure to grab it.
Armor Mods (Combat Style)
Helmet | High-Energy Fire |
Gloves | Radiant Light |
Chest | Powerful Friends |
Boots | Charge Harvester |
Mark | Taking Charge |
Similar to the previous PvP build, this configuration gives you a massive +20 boost to your Mobility and Strength while granting a 20% damage buff upon grabbing an Orb of Power. The fifth mod is Charge Harvester, causing all kills and assists (even from your abilities) the chance of giving you a stack of Charged with Light.
PvE: Commander's Guard
Why Play This Build?
If you need to complete a Grandmaster Nightfall or extremely tough PvE content, this is the build for you. Utilizing Ursa Furiosa, this build can chain nonstop Supers to block damage for your team, generating a copious amount of Orbs of Power.
Thanks to Warmind's Decree, you can turn your Detonators and Void abilities into Warmind Cell generators, allowing you to clear entire waves of enemies without much issue.
Essentials
Subclass | Code of the Commander (Middle Tree Sentinel) |
---|---|
Exotic | Ursa Furiosa |
Weapon | Weapons that can spawn Warmind Cells |
Code of the Commander (Middle Tree Sentinel) is needed for this build, as it grants access to the Banner Shield variant of the Sentinel Shield Super. Blocking with Sentinel Shield will project a much larger field, blocking incoming damage while generating Orbs of Power.
Ursa Furiosa grants Super energy based on how much damage you absorbed with Banner Shield. In Grandmaster Nightfalls, you'll absorb enough damage to refund 80% of your Super. If your teammate is using a Super and generating Orbs of Power, you can immediately cast your Super once Banner Shield ends.
Any weapon works with this build, although Void AoE weapons get a special mention for their ability to make Warmind Cells with this build. Weapons like Deathbringer and Truthteller are fantastic with this setup.
Armor Stats
Mobility | Dump |
Resilience | Dump |
Recovery | 90+ |
Discipline | 100 |
Intellect | 40 |
Strength | Dump |
Discipline is a great stat to focus on for this build. You'll be getting your Super back so quickly that Intellect won't be too helpful. Recovery is the next stat you should invest in, as it allows you to re-peak enemies much sooner when at critical health.
Armor Mods (General)
Armor(Element) |
Mod Slot 1 | Mod Slot 2 |
---|---|---|
Helmet(Any) |
Ammo Finder | Ammo Finder |
Gloves(Any) |
Champion Mod | Preference |
Chest(Any) |
Concussive Dampener | Any Damage Resistance Mod |
Boots(Any) |
Ammo Scavenger | Preference |
Mark(Any) |
Preference | Preference |
For GM content, you'll want to be using Artifact and Anti-Champion mods, hence why we didn't give many specifics here. Use your best judgement when coming up with a loadout to tackle the content of choice.
Armor Mods (Combat Style)
Helmet | Power of Rasputin |
Gloves | Warmind's Decree |
Chest | Cellular Suppression |
Boots | Warmind's Protection |
Mark | Global Reach |
Season of the Splicer's Artifact has a new mod called Warmind' Decree. This allows Void AoE damage to spawn Warmind Cells, allowing your abilities and Void AoE weapons to generate Warmind Cells. This build will focus on maximizing the utility of your Warmind Cells to give your team some breathing room during a tough activity.
PvP: Ravenous Firewalker
Why Play This Build?
Titans don't have to use either Dunemarchers or One-Eyed Mask to have great neutral benefits anymore. Thanks to Season of the Splicer's Path of Burning Steps Exotic, Titans can counter Stasis while empowering their weapons with a massive damage buff.
Since these boots work with any subclass, you can use any subclass that suits your playstyle. Bottom tree Striker is a good pick, especially after the mid-season Stasis nerfs. Equip your favorite Solar weapon, rock a few Charged with Light mods, and prepare to annihilate any enemy that stands before you.
Essentials
Subclass | Code of the Juggernaut (Bottom Tree Striker) |
---|---|
Exotic | Path of Burning Steps |
Weapon | Solar weapons, Tarrabah |
Code of the Juggernaut (Bottom Tree Striker) is a great choice here.Frontal Assault, Arc grenades, and Fists of Havoc make for a well-rounded spec built around aggression. You can get away with using any subclass, but we feel this is the best of the bunch regarding neutral game benefits.
The Path of Burning Steps is required for this build. These boots half the duration and stacks of Slowed you receive from Stasis users, and breaking out of a freeze will damage nearby foes. Whenever Stasis freezes you, you deal increased damage for ten seconds. Solar kills have a chance of granting this buff as well.
Tarrabah is highly underrated by the community and is downright overpowered with these boots. Land a few hits, unleash the beast, then use your absurdly strong SMG to gain stacks for these boots. With your newfound stacks, Tarrabah's default mode will melt through enemies like they're nothing. Unleash the beast again to become nigh-unstoppable.
If you don't have Tarrabah, Igneous Hammer is a fantastic option that can active Burning Steps' damage perk. Jotunn, Duality, and Arctic Haze are also good choices. In general, any weapon that deals Solar damage will work.
Armor Stats
Mobility | Dump |
Resilience | 50+ |
Recovery | 90+ |
Discipline | 40 |
Intellect | 70+ |
Strength | 50 |
Recovery and Intellect are mandatory for any PvP build. Get your Recovery to 100 and your Intellect as high as possible—preferably around 70 or 80. From there, spec for stats that you value the most.
Armor Mods (General)
Armor(Element) |
Mod Slot 1 | Mod Slot 2 |
---|---|---|
Helmet(Any) |
Targeting Mod | Targeting Mod |
Gloves(Any) |
Preference | Preference |
Chest(Any) |
Preference | Preference |
Boots(Any) |
Ammo Scavenger | Ammo Scavenger/ Traction (Controller) |
Mark(Solar) |
Bomber | Bomber |
Use targeting mods that suit the weapon you're using. Double Bomber is recommended for faster grenade cooldowns, although you can replace this with anything that suits your playstyle.
Armor Mods (Combat Style)
Helmet | High-Energy Fire |
Gloves | Radiant Light |
Chest | Powerful Friends |
Boots | Charge Harvester |
Mark | Taking Charge |
A generic Charged with Light setup will allow for a backup 20% damage boost when your Burning Steps buff expires.
If you're using Tarrabah, you'll want to replace Taking Charge with Swift Charge.
PvE: Ballistic Thundercrash
Why Play This Build?
Code of the Missile (Middle Tree Striker) is one of the most aggressive subclasses in Destiny 2, allowing Titans to disintegrate enemies by launching themselves towards foes. Using Combat Style mods and the Cuirass of the Falling Star Exotic chest, you can turn virtually every PvE enemy into dust with a single Thundercrash Super.
Related: Destiny 2: The Best Hunter Builds For PvP And PvE
To help you Thundercrash as often as possible, this build uses Energy Converter to recharge most of your Super. Hands-On and various melee mods will allow you to crush enemies with Ballistic Slam, helping you recharge your grenade and Thundercrash Super. Use your Super, immediately throw a grenade, then use your Ballistic Slam on some enemies to gain over half of your Super.
Essentials
Subclass | Code of the Missile (Middle Tree Striker) |
---|---|
Exotic | Cuirass of the Falling Star, Insurmountable Skullfort |
Weapon | Monte Carlo |
Code of the Missile (Middle Tree Striker) is needed for this build, granting you access to the Thundercrash Super and the Ballistic Slam melee ability. Turning your body into a missile is the main goal of this build.
Cuirass of the Falling Star is incredible for making your Thundercrash Super deal an immense amount of damage. If you're OK with quick swapping to this Exotic, you can run An Insurmountable Skullfort when your Super isn't charged to have constant melee charges.
Monte Carlo is incredible with this build, gaining a massive 65% damage buff when you kill a target with Ballistic Slam. Kills with this Auto Rifle will grant melee energy as well, feeding into the gameplay loop of this build nicely.
Armor Stats
Mobility | Dump |
Resilience | Dump |
Recovery | Preference |
Discipline | 100 |
Intellect | 40 |
Strength | 70 |
Discipline is the most important stat on this build, as your grenade needs to be off cooldown when you use Thundercrash. Make sure your Intellect is at 40, and try to get your Strength stat to 70. Since Intellect has such extreme diminishing returns, we don't recommend investing more than 40 points in that stat.
Armor Mods (General)
Armor(Element) |
Mod Slot 1 | Mod Slot 2 |
---|---|---|
Helmet(Arc) |
Hands-On | Preference |
Gloves(Solar) |
Impact Induction | Preference |
Chest(Any) |
Concussive Dampener | Any Damage Resistance Mod |
Boots(Any) |
Ammo Scavenger | Preference |
Mark(Solar) |
Bomber | Preference |
You should also consider using Impulse Recycler from this season's Artifact if you want to have better uptime on your Arc grenades. It's not required, but it synergizes with the build quite well. Surge Detonators is also recommended if you wish to take this build into content where Champions exist.
Note: Ashes to Assets is a universal, one-point mod in the seasonal Artifact. Consider using it alongside Hands-On to generate Super energy from all ability kills.
Armor Mods (Combat Style)
Helmet | Taking Charge |
Gloves | Supercharged |
Chest | Heavy Handed |
Boots | Energy Converter |
Mark | Charged Up |
This build uses Charged with Light mods to maximize the uptime of your Ballistic Slam and Thundercrash abilities. Try to activate Heavy Handed's second effect by using an Arc mod in the same armor piece that Heavy Handed is slotted into. This effect lets you have near-infinite Shotgun, Fusion, and SMG ammo with this build—so long as you're fighting enemies while surrounded.
If you desire, feel free to swap Taking Charge with Sustained Charge. You can also replace Heavy Handed with a second Sustained Charge if you're exclusively using Monte Carlo and aren't interested in infinite Shotgun or Fusion Rifle ammo.
PvP: Crystalline Behemoth
Why Play This Build?
Behemoth's identity has shifted from an unstoppable force to more of an immovable object. This spec is much more focused on playing defensive now, using the power of Stasis crystals to shut down aggressive players.
Related: Destiny 2: Beyond Light – Every Fragment, Ranked From Worst To Best
This build takes the defensive nature of the Behemoth to the extreme, utilizing Whisper of Rime and Chains to give yourself an immense amount of health. Enemies will have difficulty piercing your overshield, Stasis crystals, and your Titan Barricades. If you're a more defensive player that needs a good build for competitive and Trials, this is it.
Essentials
Subclass | Behemoth (Stasis) |
---|---|
Exotic | Heart of Inmost Light OR Citan's Ramparts |
Weapon | Any |
Behemoth (Stasis) is your subclass, granting you a wide selection of Aspects and Fragments to choose from. Use Towering Barricade and Glacier Grenades to give yourself as many defensive options as possible. We'll cover Aspects and Fragments in the next section.
Heart of Inmost Light allows you to become an overshield-generating machine for you and Stasis allies. If your allies aren't playing Stasis subclasses, you can use Citan's Ramparts instead.
Use any weapon you prefer. Weapon choice does not matter for this build. If you want to feel like a true tank, consider using Heir Apparent.
Aspects And Fragments
This build forgoes all movement in exchange for sheer tankiness. You'll be using Tectonic Harvest and Howl of the Storm. This allows you to turn your grenades and melee into Stasis shards, giving yourself and Stasis allies overshields.
Aspect | Description |
---|---|
Tectonic Harvest | Shattering a Stasis crystal creates a Stasis shard. This shard grants melee energy when picked up by you or your allies. |
Howl of the Storm | While sliding, activate your charged melee ability to launch a wave of Stasis energy forward that freezes targets and creates Stasis crystals. |
If you couldn't guess, we'll be using Whisper of Rime to obtain overshields from breaking Stasis crystals. You don't have Cryoclasm with this build, so you'll need to use your uncharged melee and Barricade to break them. Yes, Barricades break Stasis crystals.
Pro Tip: If you have a charged melee but want to use a default melee attack, press your Super button. If it's uncharged, you'll do an uncharged melee instead.
The rest of the Fragments focus on enhancing your survivability and ability cooldowns. With a 100-point overshield and 25% damage resistance, you effectively become a mobile Ward of Dawn. The entire enemy team needs to team shot you or use Witherhoard.
Fragment | Description | Stat Alterations |
---|---|---|
Rime | Collecting a Stasis shard grants a small amount of overshield, which falls off after 10 seconds. Collecting additional shards adds to the overshield and refreshes the timer. | N/A |
Shards | Shattering a Stasis crystal temporarily boosts your grenade recharge rate. Shattering additional Stasis crystals increases the duration of this benefit. | +10 Resilience |
Chains | While you are near frozen targets or a friendly Stasis crystal, you take reduced damage from targets. | +10 Recovery |
Conduction | Nearby Stasis shards track to your position. | +10 Resilience and Intellect |
Note: You can replace Whisper of Shards with Whisper of Hunger.
Armor Stats
Mobility | Dump |
Resilience | 100 |
Recovery | 90+ |
Discipline | 60 |
Intellect | 40 |
Strength | 40+ |
Resilience and Recovery are your most important stats, as with most PvP Titan builds. If you can get both of those stats to 90 or 100, invest the rest of your points into Discipline and Strength.
Armor Mods (General)
Armor(Element) |
Mod Slot 1 | Mod Slot 2 |
---|---|---|
Helmet(Any) |
Targeting Mod | Targeting Mod |
Gloves(Any) |
Preference | Preference |
Chest(Any) |
Preference | Preference |
Boots(Any) |
Ammo Scavenger | Ammo Scavenger/ Traction (Controller) |
Mark(Solar) |
Bomber | Bomber |
The only mandatory mod is double Bombers on your Mark. This drastically reduces your grenade cooldown upon using a Barricade, something you're doing to detonate Stasis crystals anyway.
Armor Mods (Combat Style)
Helmet | Preference |
Gloves | High-Energy Fire |
Chest | Powerful Friends |
Boots | Radiant Light |
Mark | Taking Charge |
Use your favorite charge-generating mod for the fifth slot. This setup will boost your Mobility, Strength, and give a 20% damage buff while Charged with Light—something you gain from Orbs of Power and allies casting their Super with the same setup.
PvE: Warmind's Fury
Why Play This Build?
This build has everything you need for PvE. Add-clear? Use Warmind Cells and a constant influx of abilities to destroy your foes. Single target damage? You have a constant 25% damage buff and a solid Super for defeating majors and weaker bosses. Survivability? Your abilities heal you, and you can take advantage of numerous damage resistance mods. Support capabilities? Everything listed above goes to your team too.
By using Code of the Siegebreaker (Bottom Tree Sunbreaker), you have access to Sunspots and the incredible Sun Warrior buff, granting a 25% damage boost and bonus ability regeneration for five seconds. Using Phoenix Cradle, your Sun Warrior buff lasts twice as long and supports teammates. This build then uses Warmind Cells to spawn Sunspots with Warmind Cell explosions, heal nearby allies, and kill every threatening enemy nearby.
Essentials
Subclass | Code of the Siegebreaker (Bottom Tree Sunbreaker) |
---|---|
Exotic | Phoenix Cradle |
Weapon | Weapons that can spawn Warmind Cells |
Code of the Siegebreaker is your subclass, granting the powerful Sun Warrior buff and Sunspots. This subclass grants faster ability cooldowns while affected by Sun Warrior and a 25% damage increase. You also gain great grenades, a solid Super, and powerful Sunspots for dealing extra damage to bosses and hordes.
Phoenix Cradle edges out every Exotic for this build, even Path of Burning Steps. Doubling the duration of Sun Warrior and allowing your allies to gain it is too good to pass up. If you stand in a Sunspot for its entire duration, you have Sun Warrior for 20 seconds.
Warmind-compatible weapons are what you'll want. Seventh Seraph, IKELOS, and any guns that deal Solar AoE damage can spawn Warmind Cells with this build. Some good options include the IKELOS SMG, Xenophage, Sunshot, Ticuu's Divination, Fatebringer (with Firefly), and Jotunn.
Armor Stats
Mobility | Preference |
Resilience | Preference |
Recovery | 90+ |
Discipline | 70+ |
Intellect | 40 |
Strength | Dump |
This build doesn't need any specific armor stats, so spec for whatever you're most comfortable with. Discipline is a good starting point due to the power of Sunbreaker grenades. The faster your ability cooldowns are, the better.
Armor Mods (General)
Armor(Element) |
Mod Slot 1 | Mod Slot 2 |
---|---|---|
Helmet(Solar) |
Ashes to Assets | Ammo Finder/ Ashes to Assets |
Gloves(Any) |
Impulse Recycler | Impulse/ Champion Mod |
Chest(Any) |
Concussive Dampener | Any Damage Resistance Mod |
Boots(Any) |
Ammo Scavenger | Preference |
Mark(Any) |
Energy Accelerant | Preference |
Energy Accelerantcan be found in this season's Artifact. It makes Sunshot's AoE explosions, Dragonfly, Firefly, and Chain Reaction explosions deal double damage. This is an excellent mod to pair with this build. The rest of the mods give your excellent Thermite Grenades further use as a Super-generating tool.
Note: Ashes to Assets is a universal, one-point mod in this season's Artifact. Grab it as soon as you can.
Armor Mods (Combat Style)
Helmet | Burning Cells |
Gloves | Fireteam Medic |
Chest | Rage of the Warmind |
Boots | Global Reach |
Mark | Wrath of Rasputin |
This setup allows your Warmind Cells to eliminate entire waves of enemies on their own, healing allies and creating Sunspots while you have the Sun Warrior buff. If you're taking this build to harder activities, swap Rage of the Warmind with Warmind's Protection.
Next: Destiny 2: Beyond Light Complete Guide And Walkthrough