Third-party developers have provided new assets and updates about upcoming aircraft add-ons for Microsoft Flight Simulator.
“Development work on the aircraft visuals (models, textures, animations and liveries) is pretty much complete now and is undergoing testing, alongside the flight dynamics for each of the four variants (-1000 to -4000).
Systems coding and an extensive custom Wwise sound set are now in progress and we’ll be sharing previews of those in the coming months as we work towards the release later this year.”
“One major step forward has been the creation of a flight model that reflects the unique characteristics of a delta wing. In short, MSFS simply does not yet support them correctly, so it requires some clever work to implement a true delta – MSFS seems to think that wings are only straight, and fuselages are only cylindrical, with nothing in between. Thanks to the hard work of Paul Frimston and CodenameJack, as well as a nifty idea of my own, Concorde is now flying well and is on her way to the full implementation of her flight model characteristics.
In addition to this, work has continued on the flight deck with more instruments being animated, more modelling work and more coding to get everything “alive” and operational. Given the huge number of instruments, that’s going to take a while. These essential works will take priority for the next couple of weeks before I can start thinking about working on other “nice to have”, but non-essential, areas such as the passenger cabin.”
“RV-14: the art side is complete and code work is expected to be done any day now. The flight model is in a very good state. Sounds are here and at a very good stage, with fine tuning and AI being the last things due for this task. We are working towards a February release, barring any unforeseen problems. The RV-14 will be followed by the RV-10 later this year, with the RV-8 and RV-7 in late 2022 or early 2023.”
Pilatus PC-12: We recently signed a licensing agreement with Pilatus Aircraft to bring their PC-12 to Microsoft Flight Simulator! Our current plan is to make two PC-12 releases: one will be the PC-12/47 which will come with a mixed glass/steam cockpit. Our goal is to have the aircraft out towards the middle of the year, built to the same standard as the Kodiak. The second would be the Pilatus PC-12NG with a fully-fledged custom glass cockpit, but due to the code work required, this is going to come in 2023.
Last, but not least, we can take a look at a landing of the freeware C-17 Globemaster III by Delta Simulations.
If you’d like to know more, you can follow the aircraft’s development on the developer’s Discord server.
Recently, we published our latest interview with head of Microsoft Flight Simulator Jorg Neumann and we heard more about Microsoft’s plans for the next few months, including World Update Australia.
If you’d like to read more about Microsoft Flight Simulator add-ons, you can enjoy our recent reviews of Auckland International Airport, Skiathos Airport, Athens International Airport, Bergamo Orio al Serio Airport, Amami Airport, Bristol Airport, Marrakech Menara Airport, Great Britain Central, Tehran Imam Khomeini Airport, Moscow Sheremetyevo Airport, Shanghai Pudong Airport, Kraków Airport, Fukuoka City & Airport, Fort Lauderdale Airport, Chongqing City & Airport, Manila Airport, Santiago Airport, the Frankfurt City Pack, Key West Airport, the Okavango Delta, Bali Airport, London Oxford Airport, Berlin Brandenburg Airport, the CRJ 550/700, the PA-28R Arrow III, Kristiansand Airport, Macau City & Airport, Bonaire Flamingo Airport, Milano Linate Airport, the Singapore City Pack, Tokyo Narita Airport, Yao Airport, the F-15 Eagle, the Paris City Pack, Greater Moncton Airport, Tweed New Haven Airport, Santorini Airport, Sydney Airport, Helsinki-Vantaa Airport, Reggio Calabria Airport, Bastia Poretta Airport, Munich Airport, Paris Orly Airport, Newcastle International Airport, Sankt Johann Airfield, Dublin International Airport, and Seoul City Wow. We also have a beta preview of Singapore Changi airport.
If you want to learn more about the game itself, you can read our review that will tell you everything you need to know about Asobo Studio’s game.