Gamepires have released the huge 0.4 update for their multiplayer survival game SCUM, dubbed the Lock ‘N’ Load update.
The update introduces a ton of new features, including weapon maintenance and malfunctions. The primary malfunctions include bad rounds, double feed jam, stovepipe jam, and rounds failing to feed into the chamber.
The sort of malfunctions you can experience are all based on the current durability of your guns, ammo, and magazine; with some weapons like the M1 Garand featuring unique malfunctions like the stripper clip getting stuck during reloading.
Other new features include revamped recoil mechanics, new ammo types, burst fire modes on weapons like the MP5 and M16A4, two new guns (Sawed Off Shotgun and RPK), overhauls to the way optics work, bayonets, drive-by shooting mechanics, the ability to damage tires and engines, hearing degradation and ear plugs, and much more.
You can read more about the update here, and find the 0.4 patch teaser trailer below.
You can find an abridged rundown of the game (via Steam) below:
The world’s unquenchable need for entertainment has turned towards bloodlust as entertainment behemoth TEC1 is set to premiere season two of its television sensation SCUM. This new season moves the contest from the rugged, enclosed indoor arenas to the lush forests, rolling fields, and rugged terrains of TEC1’’s own private SCUM Island. Both fan favorites and new prisoners will clash in a ruthless war of survival while battling for the support of viewers, producers, and corporate sponsors for fame, gifts, and a chance of life after death.
SCUM aims to evolve the multiplayer open world survival game with unprecedented levels of character customization, control and progression, where knowledge and skills are the ultimate weapons for long-term survival. Combining the methodical planning and management of hardcore survival with optional PvP ‘network events’ available to everyone at anytime, SCUM strikes a unique balance between complex simulation and intense action in the next generation of survival game.
SCUM is built with Unreal Engine 4 and will expand throughout the Early Access period. Fans can follow details on development with weekly dev blogs on scumgame.com and on Twitter @SCUMgame.
Complex Simulation: SCUM utilizes dozens of complex systems to allow players to go as deep as they choose into the management of their character. Players can delve into the minutia of the survival experience through systems controlling their character’s metabolism, inertia during movement, and even how fast layers of clothing dry on and off the body. The devil is in the details…
Massive Landscape: Traverse and explore 144 sq km of terrain that includes dense forests, picturesque beaches, serene fields, abandoned towns, and rundown airfields. Initially, the massive terrain will be handled by foot and as development continues vehicles will be introduced for quicker movement.
PvP Network Events: Enter TEC1’s ongoing network events with a click of a button and be whisked to enclosed areas of the island for white-knuckle PvP gameplay. Volunteer for an event and be pitted against other prisoners with fame points and high value loot on the line for those that survive.
Expanding Gameplay: While the current version of SCUM already includes basic crafting, combat, and customization systems, the featureset and gameplay will continually expand to include more advanced mechanics, more variety in gameplay, and a metanarrative for players to complete missions with hopes of one day getting off the island…
Online Multiplayer: Survive with up to 64 players per server with the option to rent your own server right from the in-game menu.
SCUM is in Early Access for Windows PC via Steam.