Team Ninja's Soulslike Wo Long won't be "difficult just for the sake of it", says producer

Wo Long development producer Masaaki Yamagiwa has commented on the difficulty level of Team Ninja’s new Soulslike, revealed at the Xbox and Bethesda Showcase.

Yamagiwa previously worked at Sony’s Japan Studio when it published Bloodborne, so understands the importance of balanced difficulty.


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