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Xbox Series X Might Achieve “More Stable FPS” in CPU-Intensive Games, But PS5’s Lower CPU Performance Won’t Limit Devs – Vigor Dev

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The PS5 and the Xbox Series X are both going to be impressive pieces of machinery, and with the former’s SSD and the latter’s GPU, it seems both have a leg up over the other in different areas. When it comes to the CPU, the two are far more evenly matched- though there’s still a bit of a gap there. The PS5’s custom Zen 2 CPU runs at a frequency of 3.5 GHz, while the Xbox Series X’s runs at a frequency of 3.8 GHz (or 3.6 with SMT).

That difference, however, won’t end up making too much of a difference, according to Bohemia Interactive’s Petr Kolář and David Kolečkář, both of whom are project leads on the free to play online looter shooter Vigor. We recently spoke with the duo, and when asked about the minor gap between the CPUs of the two next-gen consoles, they said that while more CPU-intensive games would enjoy better frame rates on the Xbox Series X, the PS5’s CPU will by no means hold back developers.

“The processor performance of both devices is in the same league,” the developers said. “The Xbox will probably be able to achieve more stable FPS in CPU-intensive games, but I don’t think that the lower CPU performance of the PS5 will limit developers.”

Vigor is currently available on Xbox One and Nintendo Switch, and free to play on both. It launches on the PS4 on November 25, while a PS5 release has also been confirmed for later in the year.

Our full interview with the developers will be live soon, so stay tuned for that.

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